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AmsTaFF

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  1. - every time - i played for a while - i turned off all mods, except map mods (because save can't load withou maps). Before turned off i have 3x trunk storage mod.
  2. v41.22 - enter in vehicle (i have a lot of items in vehicle) - move 2 items to right front seat - exit from vehicle + red box with number appeared + can't see my character, but can exit/enter vehicle (can understand by sounds and progress bar) - quit the game - enter the game - everytinh OK, BUT 2 items (that moved to seat) dissapeared, and time reverted to 15:00 i always lost my items... console LOG : General, 1575611734319> Callframe at: exit LOG : General, 1575611734319> function: perform -- file: ISExitVehicle.lua line # 58 ERROR: General, 1575611734321> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method). ERROR: General, 1575611734321> DebugLogStream.printException> Stack trace: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458) at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoCell.update(IsoCell.java:5288) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoWorld.update(IsoWorld.java:2971) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520) at zombie.gameStates.IngameState.update(IngameState.java:1255) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:280) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:674) at zombie.GameWindow.run_ez(GameWindow.java:595) at zombie.GameWindow.mainThread(GameWindow.java:461) at java.lang.Thread.run(Thread.java:745) Caused by: java.nio.BufferOverflowException at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955) at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387) ... 36 more ERROR: General, 1575611736999> java.nio.BufferOverflowException ERROR: General, 1575611737000> at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) ERROR: General, 1575611737000> at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) ERROR: General, 1575611737001> at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) ERROR: General, 1575611737001> at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) ERROR: General, 1575611737001> at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.updateVehicle(VehiclesDB.java:967) ERROR: General, 1575611737001> at zombie.vehicles.VehiclesDB.savePlayersToDB(VehiclesDB.java:513) ERROR: General, 1575611737002> at zombie.vehicles.VehiclesDB.process(VehiclesDB.java:600) ERROR: General, 1575611737002> at zombie.iso.WorldStreamer.threadLoop(WorldStreamer.java:533) ERROR: General, 1575611737002> at zombie.iso.WorldStreamer.lambda$create$0(WorldStreamer.java:565) ERROR: General, 1575611737002> at java.lang.Thread.run(Thread.java:745) LOG : General, 1575611737191> LOG : General, 1575611737191> ----------------------------------------- LOG : General, 1575611737192> STACK TRACE LOG : General, 1575611737192> ----------------------------------------- LOG : General, 1575611737192> Callframe at: exit LOG : General, 1575611737192> function: perform -- file: ISExitVehicle.lua line # 58 ERROR: General, 1575611737193> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method). ERROR: General, 1575611737193> DebugLogStream.printException> Stack trace: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458) at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoCell.update(IsoCell.java:5288) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoWorld.update(IsoWorld.java:2971) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520) at zombie.gameStates.IngameState.update(IngameState.java:1255) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:280) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:674) at zombie.GameWindow.run_ez(GameWindow.java:595) at zombie.GameWindow.mainThread(GameWindow.java:461) at java.lang.Thread.run(Thread.java:745) Caused by: java.nio.BufferOverflowException at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955) at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387) ... 36 more ERROR: General, 1575611746921> java.nio.BufferOverflowException ERROR: General, 1575611746921> at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) ERROR: General, 1575611746922> at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) ERROR: General, 1575611746922> at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) ERROR: General, 1575611746922> at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) ERROR: General, 1575611746922> at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) ERROR: General, 1575611746922> at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.updateVehicle(VehiclesDB.java:967) ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.savePlayersToDB(VehiclesDB.java:513) ERROR: General, 1575611746923> at zombie.vehicles.VehiclesDB.process(VehiclesDB.java:600) ERROR: General, 1575611746923> at zombie.iso.WorldStreamer.threadLoop(WorldStreamer.java:533) ERROR: General, 1575611746923> at zombie.iso.WorldStreamer.lambda$create$0(WorldStreamer.java:565) ERROR: General, 1575611746923> at java.lang.Thread.run(Thread.java:745) LOG : General, 1575611750316> LOG : General, 1575611750317> ----------------------------------------- LOG : General, 1575611750317> STACK TRACE LOG : General, 1575611750317> ----------------------------------------- LOG : General, 1575611750317> Callframe at: exit LOG : General, 1575611750317> function: perform -- file: ISExitVehicle.lua line # 58 ERROR: General, 1575611750318> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method). ERROR: General, 1575611750319> DebugLogStream.printException> Stack trace: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:99) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8722) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8458) at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1881) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1873) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2616) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5344) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoCell.update(IsoCell.java:5288) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3043) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoWorld.update(IsoWorld.java:2971) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520) at zombie.gameStates.IngameState.update(IngameState.java:1255) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:280) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:674) at zombie.GameWindow.run_ez(GameWindow.java:595) at zombie.GameWindow.mainThread(GameWindow.java:461) at java.lang.Thread.run(Thread.java:745) Caused by: java.nio.BufferOverflowException at java.nio.HeapByteBuffer.put(HeapByteBuffer.java:189) at zombie.GameWindow$StringUTF.save(GameWindow.java:1259) at zombie.GameWindow.WriteStringUTF(GameWindow.java:1114) at zombie.vehicles.VehiclePart.save(VehiclePart.java:459) at zombie.vehicles.BaseVehicle.save(BaseVehicle.java:2513) at zombie.vehicles.VehiclesDB.updateVehicleIntUnbuffered(VehiclesDB.java:1210) at zombie.vehicles.VehiclesDB.updateVehicleOnLink(VehiclesDB.java:955) at zombie.vehicles.BaseVehicle.exit(BaseVehicle.java:2387) ... 36 more
  3. Removed ability to access items placed in a bag placed in a car (seat, trunk..) as it was causing issues in MP´╗┐ i'm using this feature a lot in SP. This feature was a bug?
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