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Genari

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Everything posted by Genari

  1. 1. What controller are you using? 8Bitdo N30 pro wireless controller (xinput). All references to button inputs will be referring to xbox equivalent buttons, not the 8bitdo's button layout. 2. Does the controller work? Yes? Well, it's connected and generally functioning in game, but experiencing the problem detailed below in #8. 3. Please check out the new gamepad customization menu in the Options. Does it work, and does it make sense? Is it relevant to the pad you’re using? How could it be improved? cannot unselect options from numerous buttons: y, L-Trigger, R-Trigger, R, X 4. How does your gamepad feel in-game? Is there anything missing, and has anything changed that you’re used to playing with? Needs a toggle walk/run button for the analog stick 5. How would you like your gamepad play further improved? Allow the D-Pad to be used instead of the analogue stick for precision movement 6. Do you play in split-screen? If so, how is this beta playing? No 7. In the current game when you use inventory and character windows, your survivor on-screen can still move and perform some actions. If we were to forbid this, and have you either controller as your survivor OR having you navigate the UI, how would you feel? How would this change your playing style? I feel like having a togglable option in the menu to switch to a control scheme similar to Monster Hunter would be appropriate; however i'm a big proponent of using the D-Pad to move rather than to navigate menus. Perhaps have the d-pad control character movement until a menu is opened but have the analog stick always control character movement even while in a menu? 8. What other gamepad bugs or weirdness have you noticed in this build? When I start attacking, the game spams melee attacks and locks me into position until I hit the B button, which seems to cancel the auto-attack "stance". No other button input will work when doing so, other than using the L-stick or R-stick to aim. 9. This build also contains a java lwjgl upgrade. Have you noticed any changes in game performance and stability, especially at higher resolutions? No 10. What's the Number 1 most important issue that you'd like to see resolved in the next update to this beta? Stop that awful level up yodeling.
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