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HUNDERPANZER

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Everything posted by HUNDERPANZER

  1. Trying to move furniture with the controller is impossible (i think). I can't get the floor tile selector to move from it's original location, even if I try to reposition it by exiting and re-entering furniture mode.
  2. 1. What controller are you using? Nintendo Switch PRO Controller & a Logitech F310 2. `Does the controller work? Switch Controller: This was spotty at best. Logitech F310: This was a better experience, however still some issues. 3. Please check out the new gamepad customization menu in the Options. Does it work, and does it make sense? Is it relevant to the pad you’re using? How could it be improved? I had to use the Xbox controller configuration for both switch and f310 which wasn't a big deal. Button layouts were similar and it all made sense. 4. How does your gamepad feel in-game? Is there anything missing, and has anything changed that you’re used to playing with? The gamepad doesn't feel too bad to be honest. Getting in the car and driving was very much a struggle. I think having a button popup show what to press in order to perform actions would make things easier. 5. How would you like your gamepad play further improved? Button remapping needs a bit of work. More reminders of what to press in situations, such as when inside of a car. 6. Do you play in split-screen? If so, how is this beta playing? I tried split-screen for about an hour. I noticed a few lag spikes and fps loss here and there, especially when inside containers and shifting items around. 7. In the current game when you use inventory and character windows, your survivor on-screen can still move and perform some actions. If we were to forbid this, and have you either controller as your survivor OR having you navigate the UI, how would you feel? How would this change your playing style? I think you should be able to move with the inventory open. This way you can loot "on the fly" while being chased or be able to loot multiple containers without having to enter and exit the UI every time. 8.What other gamepad bugs or weirdness have you noticed in this build? Switch Controller: After trying to customize the button layout, the game would sometimes not recognize some buttons at all. Using the right stick to aim would just stop working sometimes. The melee button was default on the left trigger, but required you to press the left bumper instead. This was using the wired USB to controller option. I have no wireless receiver on my PC. Logitech F310: Using a melee weapon, while holding right stick to aim, I could only swing a bat using the "toggle mode" button which by default was on right bumper. The "melee" button (still shown on left trigger) does nothing, and pressing left bumper would always push or shove with hands (never swinging bat). EVEN THOUGH holing right stick to aim and swinging with "toggle mode" button worked, it made the camera do some weird things. The camera would pan very fast to the direction I was aiming and swinging- this made my head hurt so bad. 9. This build also contains a java upgrade. Have you noticed any changes in game performance and stability, especially at higher resolutions? My computer is kinda beefy, so I didn't really notice anything. 10.What's the Number 1 most important issue that you'd like to see resolved in the next update to this beta? Button remapping needs improvement. I don't care to see my specific controller listed, I just want the buttons to do what they say, and work consistently.
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