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mariostrife

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  1. Oh and i got an question that u maybe could answer: I wanted to add new Items for preservation and edited the BuildingModFood.txt and added the Cabbage. But it didnt work. I looked also in the other files but i didnt find any hint. Maybe u could give me a little advice. Edit: Got it... found the last bit in the BMPreserve.lua. Edit Number 2: Okay i can now preserve the cabbage but if move it from the ceillar to my inventory the item disappears. i know that the (P) item should be deleted and replaced by an original item. I think something is wrong with the replacement part. I will continue to look into it.
  2. Oh guy... yesterday i saw the thread that devs confirmed basements but my first thought was that they dont add the feature that its cold down there and you could save ur food from rottening in there. And then i saw ur mod. Awesome work... your implementation of the basement is great and logical. For future improvements it would be cool if the stuff that can be crafted dont look like IKEA Stuff. It should looked used or not high quality crafted (i hope u get what i mean). Second point is that ppl can build stuff to easily. I think it would be better if the most stuff cant be build without at least level 4 crafting. because the mod makes surviving easier. I know its easy to say do this and that but i think this points would make a realy great improvement to ur mod. Keep up the good work.
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