Today I noticed when you use cotton thread it does not return a spindle when you use cotton thread to make a silk rope I'm assuming that's a bug. Need to add the line
to the recipe to make thin rope from cotton thread
the linen thread to thin rope and silk thread to thin rope have the same issue
Weaving.txt
I'm loving playing this mod, but I found a few thing while playing.
Armor.txt contains a duplicate make bubble wrap leg guards recipe that incorrectly makes arm guards. It just needs to get removed as the proper recipe already exists.
recipe Make Leg Guards
{
HCBubblewrap=2,
DuctTape=4,
Result:HCArmarmorbubblewrap,
Time:150.0,
Category:Armor,
}
Pottery.txt has an error regarding clay cauldrons not being able to be filled with water properly and makes the cauldron cease to exist when attempted.
item HCClaycauldronfull
{
IsWaterSource = TRUE,
Weight = 8,
CanStoreWater = TRUE,
Type = Drainable,
UseWhileEquipped = FALSE,
UseDelta = 0.025,
DisplayName = Clay Cauldron with Water,
ReplaceOnDeplete = HCClaycauldron,
ReplaceOnUseOn = HCClaycauldronfull,
Icon = HCClaycauldronfull,
ResizeWorldIcon = 1.0,
IsCookable = TRUE,
}
ReplaceOnUseOn needs to be WaterSource-HCClaycauldronfull
Leatherworking.txt - Make Hardened Leather recipes only use a Clay Cauldron. Shouldn't Iron Cauldrons be usable for this as well?
Weapons Ranged.txt - Arrow/Bolt recipes are missing the feather HCRedfeather.
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Also does anyone else think maybe hardware like hot glue gun sticks, nuts, bolts all weight (.1) a bit to much? i just find it weird when I open up a pack of glue sticks and I suddenly have 10 pounds of glue sticks crippling my inventory. Maybe make it more in line with the nails (.003) weight? Hell I would take .01.