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AtoMkiLL

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  1. In split screen, trouble with the vehicles glitching between first floor and second floor. The glitching occurs when player 1 is upstairs and player 2 remains on bottom floor. Also a severe increase of CPU usage once split screen is initiated. My system can barely handle it if I canx a lot of excess threads/CPU usage. I could imagine other players having a ton of more trouble with this. EDIT: In build 37 I did not have CPU usage problems during split screen. Even with massive hordes of zeds present.
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