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doesntmatter

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Everything posted by doesntmatter

  1. I got it working. Was some error with the Microsoft Runtime C++ 2015 Redistributable, it seems. Just for davisilva's reference, it took me uninstalling the vc_redist2015, restarting, and then reinstalling and restarting to get it working. The repair option on my previously existing install as well as unistalling and reinstalling without restarting my computer didn't fix it. *shrug* Computers, how do they work? Anyways, thanks for the help. Also, while I'm here, verifying the game cache didn't detect anything wrong or fix the problem prior to manually messing with the vc_redist2015, just an FYI. Thanks again though!
  2. Posted this in the IWBUMS thread already, but that might have been the wrong place. That being said, I'm getting this error every time I attempt to start the game. I'm running the latest auto-updated IWBUMS version and it seems to have borked my game. The main game window never opens and the running window closes. I have no mods installed nor have I ever. I've verified the game files and reinstalled the game and beta to no avail. I've even tried deleting fmodintegration32.dll and re-downloading it using the verify game cache option in steam. Not sure where to go from here. Thanks for any help and sorry about the double post, just trying to get this seen in the correct place. SVN REVISION 964 versionNumber=IWBUMS - 35.21 demo=false 1479161224636 [javafmodJNI] Init: Start Failed to load fmodintegration library java.lang.UnsatisfiedLinkError: E:\SteamLibrary\steamapps\common\ProjectZomboid\fmodintegration32.dll: Can't find dependent libraries at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1957) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1882) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1872) at java.lang.Runtime.loadLibrary0(Runtime.java:849) at java.lang.System.loadLibrary(System.java:1087) at fmod.javafmodJNI.init(javafmodJNI.java:34) at fmod.fmod.FMODManager.init(FMODManager.java:127) at zombie.GameWindow.maina(GameWindow.java:841) at zombie.gameStates.MainScreenState.main(MainScreenState.java:179) java.lang.UnsatisfiedLinkError: Can't load native libraries at fmod.javafmodJNI.init(javafmodJNI.java:48) at fmod.fmod.FMODManager.init(FMODManager.java:127) at zombie.GameWindow.maina(GameWindow.java:841) at zombie.gameStates.MainScreenState.main(MainScreenState.java:179)
  3. My apologies if this is the incorrect place to report this, but I saw a similar error reported above. I'm getting this error every time I attempt to start the game. The main game window never opens and the running window closes. I have no mods installed nor have I ever. I've verified the game files and reinstalled the game and beta to no avail. I've even tried deleting fmodintegration32.dll and re-downloading it using the verify game cache option in steam. Not sure where to go from here. Thanks for any help, and sorry again if this is the wrong thread. SVN REVISION 964 versionNumber=IWBUMS - 35.21 demo=false 1479161224636 [javafmodJNI] Init: Start Failed to load fmodintegration library java.lang.UnsatisfiedLinkError: E:\SteamLibrary\steamapps\common\ProjectZomboid\fmodintegration32.dll: Can't find dependent libraries at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1957) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1882) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1872) at java.lang.Runtime.loadLibrary0(Runtime.java:849) at java.lang.System.loadLibrary(System.java:1087) at fmod.javafmodJNI.init(javafmodJNI.java:34) at fmod.fmod.FMODManager.init(FMODManager.java:127) at zombie.GameWindow.maina(GameWindow.java:841) at zombie.gameStates.MainScreenState.main(MainScreenState.java:179) java.lang.UnsatisfiedLinkError: Can't load native libraries at fmod.javafmodJNI.init(javafmodJNI.java:48) at fmod.fmod.FMODManager.init(FMODManager.java:127) at zombie.GameWindow.maina(GameWindow.java:841) at zombie.gameStates.MainScreenState.main(MainScreenState.java:179)
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