Jump to content

InsaneRufflez

Member
  • Posts

    2
  • Joined

  • Last visited

InsaneRufflez's Achievements

  1. I think you missed my point entirely. I was explaining why the players of the the community are unhappy. You acted as if the entire thing was an insult. No. We've seen games like these before with successful early access go down the toilet all the time because they met their goal in sales before the game was finished. This has happened many times before, and people get angry when they think they see it happening again. Early access has caused major distrust between developers and customers. TIS is a good development company, but they do not do much to distinguish themselves from others when it comes to early access.
  2. I honestly don't know what the developers were expecting. They made empty promises, and when it comes to stuff like this, empty promises REALLY piss people off. They were said to be finished by Q1 or Q2 of 2015... It's 2016 now and still no word on when npcs are coming out. But it's the silence that bothers people the most. We know that NPCs are practically finished, so what gives? What's the problem? Just saying they aren't ready yet is not enough. If you tell people what the problem is, most will stop whining and understand (usually). Here's to hoping the release NPC's before or during February. P.S. people get really anxious after early access programs have been out this long. 5 years of development and one of the most important features is still missing. When this happens in other early access games, sales begin to dwindle and devs realize, "we already have 90% of the money we are going to make." This most definantly promotes laziness. No matter how much a dev cares about his game and community... money is still money.
×
×
  • Create New...