Hello. Wanted to say that i really like your mod. Now to the actual topic: what are exact conditions for lockpicking prompt to appear? It seems that Extended Building Options somehow breaks lockpicking (but not breaking, weirdly enough). Would really appreciate help with it. UPD: Narrowed it down a bit - EBO screws with lockpiking during map initialization. Are you assigning some special value to objects to track their lockpikableness? If that helps: latest beta of PZ, latest versions of both mods.