I've had the same problem with ingots and bags of charcoal, and it doesn't seem to be a problem with the Hydrocraft mod, but rather with the way the base game handles crafting using objects in external containers/on the floor as a part of the recipe, where those items are consumable but not consumed in a single effort. I was poking around with it last night, and making things at the smelter where I had bags of charcoal in a packdog resulted in the charcoal being consumed properly, but if the charcoal was on the floor, it wasn't consumed. I've been meaning to file a bug report, but wanted to play around with it to try and see if it was also happening if I had items in a cupboard and was trying to use them in recipes. If you've already got screenshots set up, I'd definitely recommend putting a bug up north in the main PZ bug forum. Most definitely. Will do that today when I get back home and get the server online again! The thing is it gets annoing with the charcoal and ingot mold bug because they still weigh the same and even the floor has a weight limit of 50...much less with the Disorganized talent. Disposal of these bugged items, I've resorted to throwing them in a pile outside my base wall OR putting them on a zed corpse and chopping up the corpse for Bone with the Saw. The issue with the mildew/insecticide sprays isn't a Hydrocraft problem. Under build 32, they've become learnable recipes in the main game. I gather you start out knowing how to make them if you've taken the farmer profession, but otherwise you need to find magazines with the recipes in to learn how to make them. I had the same problem as you, trying to work out what on earth was going on when it changed. Some other things have gone the same way, like being able to make bread. Sonova...ARGH. Yet another book to be hunted? Really? :/ It's bad enough I had to go Indiana Jones on the place searching for the Electronic Manuals to make the bombs and remotes AND then to find the fishing magazine too just to add line back to my rod. Sigh. So now there's one for bread and the spray cans now too? Because even on the official forums and the Reddit threads, people are up in arms about it as a bug and no response. Can you link me a resource for the changes because the patch notes seem to be vague as heck even on the official site. Also: should I update the wiki with all this info since no one else seems to be bothering? The wiki is so OOD that trying to get new players in sometimes is an exercise in fruitlessness since they get so frustrated with no info resource. Fine. Time to go kill zeds and steal books. My longest run in PZ is about 8 months, and I've not seen butter spoil either. If NoMIS is around, it might asking him to check it out in one of his playthroughs - he's got a mod installed in Season 4 that shows how long food has left before it goes rotten in dialogue view, so if he has some butter in the game perhaps he could glance at it for us and confirm if it ever goes off... ...I'd like to have that mod too pretty please. Only one I've seen so far is CANNING ESSENTIALS 0.8 and FOOD EXPIRATION DATE which seem to have stopped at older versions. Are these them? Nothing more annoying than trying to get Saltpeter to preserve fish via Sifting and Mining for all your fish to go stale at a random. Saltpeter seems to be rare as heck tho...not gonna lie. Gotten more sulphur than anything. Can we make out own Salt in-game alongside Vinegar for preserving? I need to go to his channel and thank him for making those vids! They're a great resource for the game.