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BrokenMnemonic

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Everything posted by BrokenMnemonic

  1. http://www.stilltasty.com/fooditems/index/16487 http://www.stilltasty.com/fooditems/index/16488 Those dates really are out of step with everything else I've seen. I don't know what assumptions they've made about how it's being prepared, b ut there's definitely something weird with commercial jerky have a shelf life of 1-2 years plus and homemade jerky having a shelflife of 60 days. Jerked meat is a staple amongst preserved foods - it's one of the longest-lasting methods of preserving meat.
  2. Beef Jerky is a base game item, so it's the Zomboid devs who've decided it should have an indefinite shelf life. The basic jerky/tasty jerky made in Hydrocraft is simply in line with the base game item. I'm not sure what you're basing the 60/90 day lifespan on jerky from, but beef jerky can be stored at room temperature and can be safe to eat for literally years - even the "best before" date on most jerky runs for up to 2 years.
  3. Coins like the dollars the zombies drop as loot, or coins like the ones made with a coin press? Coin press ones since those are the only ones with real value. Excellent, I've been hoping there'd be something we could do with the coins from the coin press
  4. I've found them in Cortman Medical a few times, but only with the random loot settings for non-food/non-weapon items set to a high setting. I haven't been looking for one yet because I can't easily build/refill junkyards, so all of the steam-related equipment is unavailable to me, but I know I haven't found a thermometer in New Denver yet - I'm guessing the most likely spawn point would be in the hospital, but that's at the other end of town from where I am. Realistically, medical thermometers wouldn't work for any of this equipment - they don't go to a high enough temperature. If they're mercury bulb thermometers, they'd shatter or explode well before the steam gets up to workable temperatures. Even kitchen oven thermometers would probably not be suitable (they rarely get above 250-300 celcius) - you'd need either industrial thermometers, from somewhere like an existing factory, or maybe some of the thermometers used in science labs for melting point tests. Although I think even those wouldn't work - I seem to remember that temperature readings in industrial boilers are measured using thermocouples rather than thermometers. You'd also need pressure gauges to track steam pressures to make sure you aren't about to watch your steam-powered item exploding... ETA: I've done some google searches, and while I'm having trouble finding specifics on industrial steam boilers, the papers on industrial furnaces all refer to the use of thermocouples or infrared pyrometers for temperature measurement (and the problems with both). I think there'd be more variation with steam boilers depending on what it is they're doing - something that's providing hot water for a house will have a lower operating temperature than something providing pressurised steam for powering mechanical equipment - but I suspect you're still looking at thermocouples rather than thermometers, especially mercury bulb thermometers.
  5. You should be able to forage - my current base in New Denver is in the alcohol warehouse near the hardware store, and I can forage in all the open areas nearby. My previous base was in the three-storey building NoMIS used as a base in his videos, north of the hardware store, and I could forage in all the open places around there, too.
  6. Coins like the dollars the zombies drop as loot, or coins like the ones made with a coin press?
  7. I haven't made one myself yet, but the script says the IBC Tower weighs 34 and a full IBC tower weighs 49.5 ( I assume with any amount of water stored inside) Given the weight capacity of your character is 50 you should be able to pick up a full IBC tower if you basically drop everything else you are carrying. However, with only 0.5 weight remaining, if you want to refill a partially empty "full" IBC tower I guess you would need to pour out it's contents first to get it back to it's empty state. Does that make sense? This gives the problem of how you get water back out of a tower, too - if it weighs 49.5, then you'd have to extract water one mug at a time. Can you equip an upgraded IBC tower to the primary/secondary hand? I think that removes a lot of the weight for an item if you can.
  8. That's the Dawn of the Dead remake, right? Romero's Dawn of the Dead ended with a helicopter on the roof and then a tropical island with the two survivors fishing (which was more upbeat than his original ending, which had the last survivor commiting suicide by walking into the chopper blade).
  9. True, but the blast furnace recipe uses a wooden crate as a consumable, so there's already a recipe doing this... although I don't think you can break the blast furnace down and get the crate back.
  10. Hydromancer, I've just been looting the big supermarket in New Denver (I was looking for new textbooks and bags of rubbish, and got distracted) and I thought of something. I know that there's a fair amount of stuff that can be boxed up for convenience - MREs, cotton swabs, BBs and other ammo, and so on. Would it be possible to turn cardboard boxes and multiples of 12 or 24 tins of food into a box of tinned <whatever> - it'd make my food store look and feel more organized if I could pile all those tins of green beans and the like into boxes of tinned green beans, and make inventory maangement a little easier.
  11. Yes, it does. I've managed to get a well about 1/3rd full by spending the better part of two days filling it directly from a sink. If you manage to build a well before the water and power get switched off, it can be a huge help - you can stockpile enough water in it to keep you going for weeks.
  12. Yup. Stone pillars drop stones and log barriers drop logs and/or rope. Spiffy I really like the idea of being able to shore up my second-floor walkways with some stone pillars, and it feels more thematic if the zombies can destroy them, although I'm hoping a concrete and stone pillar will have a lot of hit points. The obsessive-compulsive side of me really likes the idea that now they're placeable objects, the pillars will all line up neatly, too...
  13. I love the sound of these, although I may have to move to a new location completely to be able to find a lot of the new stuff. I particularly like the sound of the Sawbuck (which means I'd better start making pallets of wooden logs) and the mine upgrade and ... well most of it, really. Finding the books will be painful, though :/ Regarding the placable Stone Pillars and Spiked Log Barriers - are they destroyable by zombies?
  14. Which recipes are you using limes in at the moment? I like slicing/drying them, as they don't need any lemon juice, but I haven't found much else to do with them yet.Eating em. Duh. Have to eat something to keep my anger and bitterness at the zombie world afloat. If the apocalypse gives you limes, make mojitos.
  15. Which recipes are you using limes in at the moment? I like slicing/drying them, as they don't need any lemon juice, but I haven't found much else to do with them yet.
  16. I'm not sure about this one, personally. Ignoring the health aspects of grinding bones to powder (bone dust really isn't a good thing to get in your lungs) grindstones are normally used for sharpening blades, where the object being ground is what's important. Grindstones don't tend to have capture traps of any kind to catch the residue being ground off the object - you could grind a bone down using a grindstone, but the result is going to be bone dust everywhere, whereas a mortar and pestle generally results in a mortar with powdered bone in it. If you want a large grinding aparatus that's intended to capture what's being ground down in a useful particulate form, you're actually looking for something like millstones, or maybe a large quern (sp?). A grindstone doesn't care where the powder debris is going.
  17. Don't underestimate the importance of composting food - when you get up to level 10 in Farming and can make potted plants, you'll want all the fertilizer you can get your hands on. Although it's also a good idea to keep one of every kind of fruit/vegetable you can find (rotten or not) so that you've got something to start a pot plant with. Especially lemons. Lemons are gold.
  18. If I remember correctly, you can fill wooden buckets/blue buckets with water at a Water Pump. Drinkable water, too... Have you tried composting your rubbish using a composting bin? Most foodstuffs will compost, and ten units of compost plus an empty sandbag gets you a bag of fertilizer. There are some foodstuffs that won't compost - jars of salsa, slices of pie and cake, sour cream, a few other bits and pieces - and to get rid of those for good, store them in a zombie corpse, pick up the corpse using "Grab Corpse" and then harvest the bones from it.
  19. Hydromancer, I'm not sure if this is relevant or not, but I remember from my university days that both Titanium and Tungsten are difficult to extract from ores - Titanium reacts strongly with oxygen, hydrogen and nitrogen, meaning it's extracted by chemical processes rather than by smelting (I think the first successful efforts to try and extract it via smelting involved having to work in an inert argon atmosphere) and Tungsten has a ridiculously high melting point, so it's instead extracted via (I think) a carbo-chlorination process or a process involving sodium hydroxide and then a reaction to produce crystals from an ammonium tungsten solution. I think you might be able to extract tungsten using an electric arc smelter too, but I think that's a different type of smelter to the one we've got in game. I'm not sure getting platinum from ore should really be viable in-game - you need about ten tonnes or so of ore to get an ounce of platinum, and the total world production of platinum is something like a hundred tonnes a year (about one-twentieth the amount of gold produced). I'm not sure quite what the road regulations are like in the US, but much more realistic places to be able to find platinum in-game would be catalytic converters from cars (which I'd expect to find in garages, workshops and the like) and, to a lesser extent, science labs, where platinum wire gets used. You might also be able to find quantities of chemical catalysts that contain platinum if you loot industrial factories and refineries, although you'd need a chemistry lab to get the platinum back out again. The ores you get platinum from usually contain other rare metals as well, things like rhenium - I don't think you get pure platinum ore because of how rare platinum is. It makes gold look positively common
  20. Hydromancer, You've got a typo in the recipe names for smelling salts - it should be "Vial of Smelling Salts", not "Vile of Smelling Salts" (although they might well smell vile). Another oddity I noticed is that the Dead Small Battery uses the icon for a Medium Battery.
  21. i saw in the Looking For Artists... thread that rock salt is one of the things that's been added, so I'd guess that perhaps we're going to be able to mine and then grind rock salt to get salt?
  22. I like the video you've put together - dogs are a nicely self-contained part of the game, although I'm disappointed I won't get to ride in a dog-drawn chariot. I think it'd be worth doing an episode that focuses on the options for making food last longer, particularly those that are close to - but not the same - as base game versions. Things like making jerky, jam, the new pickled vegetables options (and how much nicer they are than the base versions), and maybe juicing fruit, drying fruit, making jerky and salting meat/fish?
  23. The advantage to slicing the tomatoes is that it gives you cooking xp. Not a lot, but some. I've only used the recipe once, though - salt's used in a lot of recipes, and I'd much rather make 1 jar of basic/tasty marinade, that I can then use to turn 4 units of meat into 12 units of jerky, than a single portion of salted tomatoes... particularly as I can juice tomatoes. Plus hunting a bear is much more fun than hunting a tomato plant.
  24. Assembling a pallet of 24 boxes of MREs is actually surprisingly difficult. I managed to do it, but I had to drop literally everything other than the boxes of MREs, pallet and thick rope on the floor because of the combined weight. It looks very pretty though!
  25. Hi Hydromancer, I've been playing around with some of the new recipes, and I've found a few oddities: - The craft Pot of Rice Pudding recipe still doesn't use rice - The Prepare Jarred Lemons recipe doesn't use sliced lemons - instead, it uses 8 orange slices - Although you can't slice Peaches to create Peach Slices (unlike apples, limes, lemons, oranges, etc) there's still a Dry Some Peach Slices recipe that works with standard peaches. It seems a bit odd that it's the only fruit you can create dried slices for that you can't actually slice to begin with. - There are carpenty recipes that generate IBC storage supports and upgrade IBC storage, but IBC storage itself doesn't seem to be a craftable item - The Welding textbook teaches the "Industrial Furnace" recipe, but that recipe doesn't seem to appear in any of the various recipe lists
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