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theunbeholden

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  1. To many triple A games go cheap on AI, its one of the reasons I can't stand Watch Dogs, and its especially apparent in games like FEAR when you compare its AI to that of its sequels in FEAR 2 & 3, its like day and night levels of difference. So seeing not only devs with high standards but also making sure it ends up working well and not unstable & game breaking, thats good. But there comes a time when you have to put your foot down and say that perhaps its time to stop pouring in new ideas as to how NPC's will function and start dialing it back until you have something that is atleast 'in the near future' ready. I'm sure thats whats already happened, have something workable ready and have its design locked in, waiting is always hardest when you don't know how long you've got to wait I guess. Which dawns on many after the first few delays.
  2. if anyone wants more attention, post your addons/mods onto moddb
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