Hey there guys! Thanks for your feedback! Svarog's post on deconstructing furniture inspired me with a new idea: an assembly skill, which would allow to disassemble and reassemble the world's furniture. I once thought of deconstructing world's furniture too, but dropped the idea due to conclusion it would throw the game out of balance due to tremendous amounts of various materials and rendering scavenging marginal. However this time several improvements for this idea came to my mind. 1. It would be possible to deconstruct pretty much anything you want (doors, dumpsters, furniture, refridgerators, etc.), except walls and floors. 2. Disassembling would require a whole set of tools: a hammer, a screwdriver, a saw, a crowbar. 3. Gathering parts of desired furniture would however require several disassemblies before we could reassemble it for balancing and logical reasons (an attempt to disassemble results in damage to some pieces of deconstructed object, so they need to be replaced with other from identical object). It would also put a heavy strain on the tools used, to restrict that action to really desired to have things. 4. To enforce that effect disassembling would also cause exhaustion and fatigue. 5. The higher skill of assembly, the faster the process would be and the more complex furniture could be assembled. The thing is, once you fence off your safehouse, get some seeds or have a body of water nearby and clear the surrounding area from zombies, you are pretty much safe and free to make your postapocalyptic life as comfortable as possible ; ) Which is quite okay if you ask me. I don't think we should limit to just slaying hordes of zombies (which is fun too nonetheless). Lets let everybody play the way they want, survival goals remain intact regardless of the playing style. This might seem like an unimportant thing, but I think cluttered tables would make the game more realistic. I suppose most of us saw TWD, where almost everytime some interior is shown, tables are full of miscellaneous items ranging from food and liqours, through tools, up to weapons and ammo. Svarog, thanks for explaining the corner situation. BTW, your mod looks pretty awesome. I'd love to see that stuff in the vanilla game.