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Blasphemy

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  1. Not sure how I feel about this. It'll help being able to navigate if you stupidly get stuck in the woods, but on the other hand it kinda makes the flashlight sort of useless. Oh, and welcome back to changelogging, Lemmy. Robert didn't give free french food, so he got boring. Oh, how I would love some fresh, stinky, non-synthetic blue cheese. I don't think its going to render the flashlight useless. Its still going to be insanely difficult to see zombies walk up on you. Or make out details in the world to really see and figure out where you are, I'm sure.The problem I've been having is that even though it gets so dark you have to bump into everything as if you're a blind man with a cane, the zombies can see you a mile away.And then there are the times where you are standing still in a hidden part of a house, and somehow they detect you through the walls and start tapping on the windows. I have a feeling these have to do with that bright spot that follows you around. Hopefully this fix deals with that problem.
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