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franbu1410

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  1. It doesn't show up in the list of mods ingame unless you make it a mod. Heres a step by step guide for windows on how to make it a Mod that shows up ingame that can be turned on an off (and doesn't get overwritten with every game patch) Please note that this guide is for a vanilla install of Project Zomboid. 1) Download BedfordFallsV2.zip 2) go to C:\Users\YOURUSERNAMEHERE\Zomboid\mods 3) Create Folder called 'Bedford Falls' 4) Unzip 'media' folder into 'C:\Users\YOURUSERNAMEHERE\Zomboid\mods\Bedford Falls' 5) Create file called mod.info inside 'C:\Users\YOURUSERNAMEHERE\Zomboid\mods\Bedford Falls' (you can do this by creating a text document and just changing the extension) 6) Open mod.info and add the following. name=Bedford Fallsid=bedfordfallsdescription=Bedford Falls7) Save mod.info Now when you start project zomboid you should be able to go into the MODS list and activate or deactivate the map. Previous game saves of the other installation method (just unzipping in the PZ folder) should be compatible (at least all of mine were). With the new Servers (build 26) you can also use this method to run the mod on Multiplayer. Earlier versions will need to use the other installation method in order to run the map through MP. These are the most clear directions I've ever seen but for some reason I am still messing it up somewhere along the way. When I load into Bedford Falls, it either stops loading at, " This is how you died", or loads me into a huge empty grass field with withe random zombies. Any ideas what I could be doing wrong? Hi, having the same problem. Running on a Mac, please may someone create a guide to install Bedford Falls V2 for mac users. Appreciated!
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