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pedro223

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  1. i found a way to change the starting coords in multiplayer. if you go to media\lua\shared\NPCs and open the file MainCreationMethods.lua with notepad, there are all the spawn points of the map, from both cities, now you only have to change, all proffesions starting point to the same in both cities. example: BaseGameCharacterDetails.DoSpawnPoint = function()BaseGameCharacterDetails.spawnPoint = { WestPointKY = { unemployed = { {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 }, policeofficer = { {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 }, constructionworker = { {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 }, securityguard = { {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 }, parkranger = { {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 }, fireofficer = { {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 }, }, MuldraughKY = { unemployed = { {worldX=11+25, worldY=6+25, posX=140, posY=74}, -- Medium House near forest }, policeofficer = { {worldX=11+25, worldY=6+25, posX=140, posY=74}, -- Medium House near forest }, constructionworker = { {worldX=11+25, worldY=6+25, posX=140, posY=74}, -- Medium House near forest }, securityguard = { {worldX=11+25, worldY=6+25, posX=140, posY=74}, -- Medium House near forest }, parkranger = { {worldX=11+25, worldY=6+25, posX=140, posY=74}, -- Medium House near forest }, fireofficer = { {worldX=11+25, worldY=6+25, posX=140, posY=74}, -- Medium House near forest }, } } now, you only have to save the file, and when you die you will respawn there
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