Uses of Class
zombie.characters.BodyDamage.BodyPartType

Packages that use BodyPartType
zombie.characters.BodyDamage   
zombie.ui   
 

Uses of BodyPartType in zombie.characters.BodyDamage
 

Methods in zombie.characters.BodyDamage that return BodyPartType
static BodyPartType BodyPartType.FromIndex(int index)
           
static BodyPartType BodyPartType.FromString(java.lang.String str)
           
 BodyPartType BodyPart.getType()
           
static BodyPartType BodyPartType.valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static BodyPartType[] BodyPartType.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in zombie.characters.BodyDamage with parameters of type BodyPartType
 void BodyDamage.AddDamage(BodyPartType BodyPart, float Val)
           
 boolean BodyDamage.DoesBodyPartHaveInjury(BodyPartType BodyPart)
           
 BodyPart BodyDamage.getBodyPart(BodyPartType type)
           
 float BodyDamage.getBodyPartHealth(BodyPartType BodyPart)
           
 java.lang.String BodyDamage.getBodyPartName(BodyPartType BodyPart)
           
static java.lang.String BodyPartType.getDisplayName(BodyPartType BPT)
           
 boolean BodyDamage.IsBandaged(BodyPartType BodyPart)
           
 boolean BodyDamage.IsBitten(BodyPartType BodyPart)
           
 boolean BodyDamage.IsBleeding(BodyPartType BodyPart)
           
 boolean BodyDamage.IsBleedingStemmed(BodyPartType BodyPart)
           
 boolean BodyDamage.IsCortorised(BodyPartType BodyPart)
           
 boolean BodyDamage.IsInfected(BodyPartType BodyPart)
           
 boolean BodyDamage.IsScratched(BodyPartType BodyPart)
           
 boolean BodyDamage.IsStitched(BodyPartType BodyPart)
           
 boolean BodyDamage.IsWounded(BodyPartType BodyPart)
           
 void BodyDamage.SetBandaged(BodyPartType BodyPart, boolean Bandaged)
           
 void BodyDamage.SetBitten(BodyPartType BodyPart, boolean Bitten)
           
 void BodyDamage.SetBleeding(BodyPartType BodyPart, boolean Bleeding)
           
 void BodyDamage.SetBleedingStemmed(BodyPartType BodyPart, boolean BleedingStemmed)
           
 void BodyDamage.SetCortorised(BodyPartType BodyPart, boolean Cortorised)
           
 void BodyDamage.SetScratched(BodyPartType BodyPart, boolean Scratched)
           
 void BodyDamage.SetWounded(BodyPartType BodyPart, boolean Wounded)
           
static int BodyPartType.ToIndex(BodyPartType BPT)
           
static java.lang.String BodyPartType.ToString(BodyPartType BPT)
           
 

Constructors in zombie.characters.BodyDamage with parameters of type BodyPartType
BodyPart(BodyPartType ChosenType, IsoGameCharacter PC)
           
 

Uses of BodyPartType in zombie.ui
 

Fields in zombie.ui declared as BodyPartType
 BodyPartType UI_BodyPart.BodyPartType
           
 

Constructors in zombie.ui with parameters of type BodyPartType
UI_BodyPart(BodyPartType type, int x, int y, java.lang.String backgroundTex, IsoGameCharacter character, boolean RenderFlipped)