Build: 42.19.0 Unstable
OS: Windows 10
GPU: NVIDIA GeForce RTX 3050
Mods: No active mods / vanilla
Issue:
The game takes a very long time to reach the main menu. During startup, console.txt shows:
attempted index: getLoadedBindingSets of non-table: null
Lua(Vanilla).populateFromLoadedSets(gamepadBinding.lua:125)
Lua(Vanilla).gamepadBinding(gamepadBinding.lua:176)
When opening Options and pressing ACCEPT, logs.zip shows repeated errors:
attempted index: saveAll of non-table: null
Lua(Vanilla).saveAll(gamepadBinding.lua:70)
Lua(Vanilla).apply(MainOptions.lua:3787)
This seems related to the new controller remapping/gamepad customization added in 42.19.0.
logs.zip
If it hasn't helped you can reactivate the services, thanks for trying it.
Can you try increasing the RAM allocation for the game? Go to the install directory and edit the "ProjectZomboid64.json" file, find the lineĀ "-Xmx3072m" and change it to "-Xmx6g".
Thanks a lot for digging into this and testing both single-player and multiplayer that really helps narrow it down. Since it works fine in MP, it definitely sounds like something specific to SP handling. Maybe a dev could confirm if there are differences in how interaction prompts are initialized in split-screen SP?