Why not? This is actually a place Zomboid does well. You can clearly see different skintones between the zombies, though it's less obvious with some than others. Like obviously a black or brown skinned zombie is going to stick out more than an olive skinned one, because they're all pale af
YES PLEASE. I once found a van with a perfect condition trunk and a key right outside on the ground, but two broken door locks, so I couldn't actually enter the van. Funny, memorable, but heartbreaking and unfair
I think he means like... if your weapon collides with them before it hits the thing you're targeting on the ground, it just hits them instead. Or maybe he wants a way to swing down directly on top of their head, or maybe he wants a way to attack their legs specifically? (To make crawlers I'd assume?)
In all honesty, it had never even occurred to me that somebody who's fully blind could play a game that requires as many fine inputs as this, but after seeing this post and the video I'm fully in support!
Hey, this isn't really the place for this, however:
I suggested almost everything you did plus more. The only thing I didn't really touch on is quality of ammo (because that seems extremely unfun to deal with) and penetration (9mm definitely cannot penetrate multiple walls, it loses about 80% of its velocity after going through one wall of drywall) and there is no scenario I can personally think of where adding projectile penetration to walls could improve the experience rather than hurt it. Imagine attracting a group that otherwise wouldn't have heard you because your .45 acp round just punched straight through two buildings and hit one of the infected in it, or breaking all the windows on your car because of a tricky fight.
Overpenetrating living targets is cool though. I'd like that.