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My car mod is invisible in game, anyone can help me please?


Tomate

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Hello everyone, I am new to making mods, I downloaded the falcon from this article, installed it and it works correctly.

https://theindiestone.com/forums/index.php?/topic/28633-complete-vehicle-modding-tutorial/

Download a blender free fbx model to test, copy the 60falcon folder to the mods folder, and replace EVERYTHING with my own test mod "2015fordexplorer" I went file by file modifying the texts or scripts with the name of my car, just modify or I changed the fbx file that is the 3d model, even the first test I left the falcon textures in my car, to see what would happen. I also tried making a rudimentary custom texture just to test, but not there! Can somebody help me?

 

This happens in game:
image.thumb.jpeg.d4c34fbb3ab2640c52651833f8e66862.jpeg

Console log:

WARN : General     , 1714435585021> VehicleType.initNormal> vehicle type "Base.PickUpTruckSmashedLeft" isn't in VehicleZoneDistribution
WARN : General     , 1714435585022> VehicleType.initNormal> vehicle type "Base.CarSmallSmashedLeft" isn't in VehicleZoneDistribution
WARN : General     , 1714435585022> VehicleType.initNormal> vehicle type "Base.StepVanSmashedRight" isn't in VehicleZoneDistribution
WARN : General     , 1714435585022> VehicleType.initNormal> vehicle type "Base.CarLuxurySmashedFront" isn't in VehicleZoneDistribution
WARN : General     , 1714435585022> VehicleType.initNormal> vehicle type "Base.StepVanSmashedRear" isn't in VehicleZoneDistribution
ERROR: Animation   , 1714435585027> ModelManager.addVehicle> Failed to find vehicle model: 2015fordexplorer
			scale = 1.2900
LOG  : General     , 1714435585149> VehicleCommands: received vehicle getKey zombie.characters.IsoPlayer@6addf610 vehicle=233
LOG  : General     , 1714435585155> receiveObjectChange addItem
DEBUG: Vehicle     , 1714435608771> CarController.<init>                > Vehicle vid=234 type=Base.Van has been added at (8258,500000;11557,626953;0,265167) auth=vid:Base.Van(234) pid:(-1) auth=Server static=false active=false
DEBUG: Vehicle     , 1714435613665> CarController.<init>                > Vehicle vid=234 type=Base.CarNormalSmashedRight has been added at (8065,001953;11578,000977;0,268877) auth=vid:Base.CarNormalSmashedRight(234) pid:(-1) auth=Server static=false active=false
DEBUG: Vehicle     , 1714435613689> CarController.<init>                > Vehicle vid=235 type=Base.PickUpTruck has been added at (8065,484863;11592,500000;0,379481) auth=vid:Base.PickUpTruck(235) pid:(-1) auth=Server static=false active=false
DEBUG: Vehicle     , 1714435613721> CarController.<init>                > Vehicle vid=255 type=Base.2015fordexplorer has been added at (8065,220215;11613,500000;0,210518) auth=vid:Base.2015fordexplorer(255) pid:(-1) auth=Server static=false active=false
ERROR: Animation   , 1714435613722> ModelManager.addVehicle> Failed to find vehicle model: 2015fordexplorer
			scale = 1.2900
LOG  : General     , 1714435615270> EXITDEBUG: ToggleEscapeMenu 1
LOG  : General     , 1714435615270> EXITDEBUG: ToggleEscapeMenu 3

 

 

 

Also i can share my files from the mod if u need to debug just ask for them if you need.

It is totally frustrating to be guessing how to make a car mod on the entire internet, there are only 2 links to guides and they are from 2018 and 2021, very outdated!!

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