thiago9099 Posted January 15 Share Posted January 15 (edited) heres my idea : An generic zomboid with no mods but with community hosted servers and can be public or friends only and also official servers on multiplayer modding : mods could work but only maps mods and vehicle mods and item mods and traits mod and etc but mods could work but in the way like plague inc evolved did for console eheres 3 examples you can still use mods but its more limited but an few mods could have support for console and an few not! which build is the best to do it : 42 or 43 ! community servers could have sandbox options and etc and other stuff but mods would b e more limited or just no mods and maybe moblie support ! with this another essential thing is crossplay . xbox players would be only able play xbox servers but pc players could join them (optional) changes that need toi be done for xbox support : voip support and limited communication in text with only certain words like : rp words and follow me and etc but you could say basic words ! - Thiago9099 Edited January 15 by thiago9099 fixing ! Link to comment Share on other sites More sharing options...
MadDan Posted January 15 Share Posted January 15 Interesting timing, we have a blog addressing mobile and console plans posted a few days ago. In short: It's a no. https://projectzomboid.com/blog/news/2024/01/project-zomboid-mobile/ Link to comment Share on other sites More sharing options...
EthanDahBRUH Posted January 26 Share Posted January 26 On 1/15/2024 at 3:07 PM, MadDan said: Interesting timing, we have a blog addressing mobile and console plans posted a few days ago. In short: It's a no. https://projectzomboid.com/blog/news/2024/01/project-zomboid-mobile/ does PZ use all three coding languages Java, lua, and C++? Cuz the Xbox Series X and PS5 both use C++ so if theoretically a next gen port would be possible, just difficult and probably best when the game is fully finished with big content updates Link to comment Share on other sites More sharing options...
EthanDahBRUH Posted January 26 Share Posted January 26 On 1/15/2024 at 12:21 PM, thiago9099 said: heres my idea : An generic zomboid with no mods but with community hosted servers and can be public or friends only and also official servers on multiplayer modding : mods could work but only maps mods and vehicle mods and item mods and traits mod and etc but mods could work but in the way like plague inc evolved did for console eheres 3 examples you can still use mods but its more limited but an few mods could have support for console and an few not! which build is the best to do it : 42 or 43 ! community servers could have sandbox options and etc and other stuff but mods would b e more limited or just no mods and maybe moblie support ! with this another essential thing is crossplay . xbox players would be only able play xbox servers but pc players could join them (optional) changes that need toi be done for xbox support : voip support and limited communication in text with only certain words like : rp words and follow me and etc but you could say basic words ! - Thiago9099 As a replacement until a port is decided or declined you can just buy it on steam and from there go on your xbox and use Microsoft Edge and go to the Geoforce Now website and use that to play, it’s what I’ve been doing for a couple months now and it runs fine, smooth with no latency. Obviously that depends on your internet quality but nevertheless it’s still a great solution in the meantime Link to comment Share on other sites More sharing options...
kalyl Posted March 28 Share Posted March 28 On 1/26/2024 at 9:11 AM, EthanDahBRUH said: does PZ use all three coding languages Java, lua, and C++? Cuz the Xbox Series X and PS5 both use C++ so if theoretically a next gen port would be possible, just difficult and probably best when the game is fully finished with big content updates Yes, Project Zomboid utilizes all three programming languages: Java, Lua, and C++. Link to comment Share on other sites More sharing options...
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