psykikk Posted March 18, 2014 Share Posted March 18, 2014 I find that havinbg crates in warehouses spawn different kinds of items ist kinda... unrealistic. I mean who mixes up farming seeds and shotgun shells ? so I think instead of having different items each with a chance to spawn per crate, why not change it so that each crate only spawns one type of item, but if it spawns it has more of one type. so you would easily findcrates of toolscartes of duct tapecrates of axes (yes, even they get shipped wholesale) worst case scenario would be that you have a warehouse full of crates that just spawns paint.but wouldnt that be so unrealistic ? so in order to make sure that you have all chances for all kinds of items, you have to visitthehome improvement storethe outdoor store / survivalist storegunstoreetc etc etc in future maps this would mean more real commercial districts with all kinds of different stores so is this possibel and how could it be done ???thx in advance Link to comment Share on other sites More sharing options...
RoboMat Posted March 18, 2014 Share Posted March 18, 2014 It is very possible. You could write your own spawning system using the OnFillContainers (not sure if it is called like that exactly) and then use coordinates / room definitions. Link to comment Share on other sites More sharing options...
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