excon Posted September 25, 2023 Share Posted September 25, 2023 i would like a random chance to have an item cause a fire on use or explosion. what is the best way to achieve this i have seen wear at weapons and tools Link to comment Share on other sites More sharing options...
excon Posted December 9, 2023 Author Share Posted December 9, 2023 anyone an idea how to acomplish this: - create a useage table of the item - disable feature of an item after usage is hi - create the chance of malfunction after usage is very hi any pointers be great Link to comment Share on other sites More sharing options...
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