Chuckleberry Finn Posted August 29, 2023 Share Posted August 29, 2023 I have a very specific request 🙏 I wanted to use getScriptManager():ParseScript() to generate scripts on the fly, but WorldDictionary does not like that very much - could there be a way to feed scripts in using Lua alone? The sanity check that appears in the log: `WorldDictionary: Warning script item loaded after WorldDictionary is initialised` `java.lang.RuntimeException: This shouldn't be happening.` Going through the Java the WD is flagged as loading for a duration and then returns to loading=false. I don't see a way to sneak or time a generated script due to this. albion 1 Link to comment Share on other sites More sharing options...
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