UdderlyEvelyn Posted October 10, 2022 Share Posted October 10, 2022 (edited) This does not happen every single time I try this but when it does, it is reproducible back to back without any failure. Nothing changes to make it happen, and nothing changes to make it stop. If I close the client it will work and if I then leave it on and restart the server it will fail. It gives this error message (some previous lines included for context): LOG : General , 1665368097678> 5,344,655,451> <End of map-folders list> LOG : General , 1665368097711> 5,344,655,484> IsoMetaGrid.Create: finished scanning directories in 0.044 seconds LOG : General , 1665368097711> 5,344,655,484> IsoMetaGrid.Create: begin loading LOG : General , 1665368097712> 5,344,655,485> LuaEventManager: adding unknown event "OnPreDistributionMerge" ERROR: General , 1665368097713> 5,344,655,485> GameServer.main> Exception thrown java.lang.NullPointerException: Cannot invoke "se.krka.kahlua.vm.KahluaTable.rawget(Object)" because "zombie.Lua.LuaManager.env" is null at LuaEventManager.AddEvent line:417. Message: Exception Thrown ERROR: General , 1665368097713> 5,344,655,486> DebugLogStream.printException> Stack trace: java.lang.NullPointerException: Cannot invoke "se.krka.kahlua.vm.KahluaTable.rawget(Object)" because "zombie.Lua.LuaManager.env" is null at zombie.Lua.LuaEventManager.AddEvent(LuaEventManager.java:417) at zombie.Lua.LuaEventManager.checkEvent(LuaEventManager.java:47) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:60) at zombie.iso.IsoWorld.init(IsoWorld.java:2289) at zombie.network.GameServer.main(GameServer.java:703) LOG : General , 1665368097713> 5,344,655,486> Server Terminated. src/tier1/fileio.cpp (5164) : m_vecRegisteredWriters.Count() == 0 src/tier1/fileio.cpp (5164) : m_vecRegisteredWriters.Count() == 0 I am running many mods, but these mods work fine together and do not stop the server from starting.. unless the client is open on the same machine. It's very odd! I do this because I am a modder and server operator and this is how I test both my mods and other mods in concert with one another before pushing them to live. The mod that is triggering OnPreDistirbutionMerge content I believe is More Loot Settings, but it doesn't really matter because it will do it with whatever event code calls first, probably even unmodded. After not being able to start the server with the client open for an hour or so now I suddenly can - the problem is intermittent and seemingly arbitrary but probably has to do with the state of the client since the server is being freshly started whenever the issue comes up. I think what ends up changing it is at some point I restart the client and then it works fine even if I start the client back up *first*. Edited October 10, 2022 by UdderlyEvelyn Link to comment Share on other sites More sharing options...
Beard Posted October 10, 2022 Share Posted October 10, 2022 Are you able to replicate this issue without any mods in that case? since you mentioned this would happen without any mods as well. And if so, can you share both the console.txt and server console files? Link to comment Share on other sites More sharing options...
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