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Possible fix for walls blind spots / visibility on/off.


bliss

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I'm by no means a programmer, but maybe if the devs could make the mouse cursor "mimic" the character positioning and its functions, we could use the mouse cursor to force the game to reveal some areas as if the character were there by itself.

 

You may argue that this would allow abuses to happen, since players would be able to see behind a building/wall that the character has direct line of sight, just by hovering the cursor there. Well, this could be addressed if the mentioned mimic function had a requirement that keeps track of the character sight, only being allowed to mimic if the character has a position good enough to reveal that area, like linking both of them. The mouse cursor would be allowed to reveal an area only if the character itself has the immediate ability to do so, regardless of proximity.

Edited by bliss
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