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Bug about weapon weight


qnw

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I am making a mod. The weight of the item needs to be modified. I found that the weight of all weapons of the same type will change after the weight of the weapon is modified.

 

I found that the "getactualweight()" function in "handweapon.java" uses "getscriptitem().Getactualweight()" to obtain weight. Is this a bug or is it deliberately designed like this

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