razab Posted January 3, 2022 Share Posted January 3, 2022 (edited) Hi! I want to update a mod which I've posted in the steam workshop. It has currently over 3000 subscribers. However, I learned that the update may break multiplayer save games (singleplayer seems not affected). I don't want that the subscribers looser their save games but I also think that the update might be really beneficial in the long turn. (It doesn't change gameplay. It is just an overhaul of the code which hopefully increases stability and compatibility with other mods.) What do you think is the best way to go? What would you do in such a situation? One option might be to upload the updated version as a new mod to the steam workshop and mark the older version as outdated but I am not sure whether this a good idea from the workshop point of view (there are already so many mods in there...). I am also not sure if the workshop policy allows this. Does anyone know whether this is allowed in the steam workshop? PS: I also posted this question in the steam discussions forums. See here: https://steamcommunity.com/workshop/discussions/18446744073709551615/3198118348345253358/?appid=108600 Hope that's ok. Edited January 4, 2022 by razab Link to comment Share on other sites More sharing options...
razab Posted January 4, 2022 Author Share Posted January 4, 2022 Just wanted to mention that I "solved" the problem. Found out that the update wasn't save-game-incompatible. It just required a server restart from the host. I updated and put a note in the mod's description. Link to comment Share on other sites More sharing options...
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