magiwarriorx Posted December 22, 2021 Share Posted December 22, 2021 (edited) • 41.65 • Multiplayer. • Host. • No. • Reproduction steps: 1. Unknown. Suspected issue relating to multiple full player-placed containers in a small area. 2. The reset occured while the server was still active, sometime between a player leaving the area and returning later that in-game day. (Map coordinates: 5917x5246x0) (Regrettably the best "before" shot I have, enhanced for better visibility. All containers in this image are full, as are several metal shelves offscreen) (After.) Edited December 22, 2021 by magiwarriorx Broken formatting... again Link to comment Share on other sites More sharing options...
magiwarriorx Posted December 22, 2021 Author Share Posted December 22, 2021 (edited) Apologies, my formatting seems to not be saving. I'll attempt to edit and fix, but if the mods see this before then, just delete and Ill resubmit. Formatting finally fixed. Edited December 22, 2021 by magiwarriorx Problem resolved. Link to comment Share on other sites More sharing options...
magiwarriorx Posted December 22, 2021 Author Share Posted December 22, 2021 (edited) Upon further investigation, it appears that the entire map has actually reverted to its initial state, except for the portion visible in the "After" screenshot. Buildings, furniture, and zombie populations in all areas of the map (aside from the above screenshots) have returned to the state they were in shortly after the save was started. EDIT: Upon further further investigation, one of the old logs inside log.zip includes an error about "There is not enough space on the disk", and lo and behold the disk is almost out of room. I'm not sure if this is the reason but I strongly suspect it is. Edited December 22, 2021 by magiwarriorx Link to comment Share on other sites More sharing options...
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