SoliddKuess Posted December 18, 2021 Share Posted December 18, 2021 • Version? • Multiplayer • Host • Mods? • Reproduction steps: • B41 multiplayer, latestbeta (i believe its 41.64) • Multiplayer. • Host. • No. • Reproduction steps: 1. host multiplayer 2. sprint into your friends and let the desync make you swap positions. Basically The bumping fix to make it work on zombies has made it ALWAYS on. Please solve this, I consider bumping other players with this level of desync unplayable. Causing issues like being bumped into fires by a friend who is no where near you. The setting is already on false but it still happens. Setting it to true and then back to false does not fix it. CSSFerret 1 Link to comment Share on other sites More sharing options...
English Posted December 18, 2021 Share Posted December 18, 2021 (edited) Replying to bump, having the same issue for B41.64 MP with a non-dedicated server. With even mild desync or lag, you can be bumped to your death very easily. Edited December 18, 2021 by English Clarified most recent build CSSFerret 1 Link to comment Share on other sites More sharing options...
English Posted December 19, 2021 Share Posted December 19, 2021 (edited) I can't believe so few others have this bug, it is infuriating because MP is currently a bit laggy especially for nondedicated servers we host from our own PCs that when player bump is on, we bump one another into a horde of zombies while neither of us are visibly next to one another on the screen at times. Player bump Player option needs to be fixed, as while we have it set to false, it is indeed still on. Edited December 19, 2021 by English Link to comment Share on other sites More sharing options...
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