Travin Posted December 18, 2021 Share Posted December 18, 2021 (edited) I have a fully functional single player mod that will reload a character saved via player:save and reposition them using player:set The save files are generated and loaded properly on the server, but it does not produce the same result as on single player. Just curious if I missed a client refresh or something else that would solve for this. Edited December 19, 2021 by Travin Found a workaround Link to comment Share on other sites More sharing options...
Travin Posted December 19, 2021 Author Share Posted December 19, 2021 Found a client side workaround but simply passing server command to client only actions. Still having issues though with adding random spawn locations. Link to comment Share on other sites More sharing options...
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