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Hi survivors, on 27 genuary 2017 borns "The walking dead" project, a mod package containing all the main locations and not only, of the famous tv show. This locations will be reunited in just one mod that will side the server "The walking dead Project" season after season. Our intent is to live Project zomboid as a more immersive experience thanks to these exclusive locations. For every info visit the server's presentation thread. Thank you. CDM -Centre Disease Prevention- (WORK IN PROGRESS) Comparasion Hershel Ggreen's Family Farm Parking Parking Underground Atlanta City Control Room, final seasion one TWD Final Version? Hershel Green's Family Farm (WORK IN PROGRESS) Final Version? To be continued......
Server Name: [TWD][HARDCORE][RP][24/7] Status: LIVE Resets: whenever majority is ready to start over Loot Respawn: 2 years Zombies: Normal count, poor senses You can only hit or push 1 zombie at a time due to the weapons nerf mod!! MY Work Schedule: (US-Central) Mon: 11p-6a Tues: 11p-6a Wed: 12a-5a Thurs: 5p-5a Fri: 5p-5a Sat: 5p-5a Sun: OFF The Server is live!! This is my first time running a server, so bear with me, and let me know if you have any problems at all!! You can be any character that's ever existed within TWD universe, or create an original character. Characters are available on a first come, first serve basis. Please use proper names for original characters. Rules: -To create ENEMIES: When you/your group are in an intense situation and someone opens fire, please don't actively chase anyone down and kill them, until 2 encounters have happened. Take pot shots at each other, but then run away. After the 2nd encounter, however, all bets are off and may the best survivor win. -Absolutely NO KOS!! Pvp is allowed but must have a reason (you are enemies/you need their stuff). -To claim a safehouse, rename something and place it in front of EVERY door on 1st floor. Safehouses cannot be robbed unless at least 1 person from the house's group is online, and safehouses cannot be attacked unless at least half of the house's group is online. -Fully Fabricated safehouses are not allowed. You must use a pre-existing building and fortify it. -Police Officer, Veteran, and Carpenter occupation is not allowed for any Original Character. They can be chosen ONLY if you choose an established character with the occupation. -Global chat is for OOC conversations only. Use the ingame radio/walkie system to communicate at distance. Try to keep OOC to a minimum. -Consider this an alternate timeline, as such, relation progression from the show doesn't matter. Only acceptable lore relations are those from before the start of the apocalypse (family and friends), nor do you have to follow your character's path from the show. Only thing you can use from the show is the character's personality and skill set. -Don't cheese or do anything that wouldn't be believable (No luring huge groups of zombies away from loot spots, no soloing 30 zombies, ect.) -There will be one custom building towards the center of the map which will act as a neutral trade post. No pvp allowed, no exceptions. -There's almost no way to RP familiar games without some metagaming. As such, the pz map by blindcoder is allowed. -Rp Personalities are not a reflection of RL Personalities. -We are working with the Honor System!!! Mods: -Hydrocraft 498441420 -ORMtnMan's Real Gun Mod Edit by Jether 560023706 -HydrORGMAmmo 559049684 -ORGM Guns Silencer 640674707 -ORGM Override 543483053 -Self Induced Injuries with Hydrocraft/orgm 654022334 -Allmapshere 655062253 -Littering 1.9 498547445 -QuickContainers 499134809 -Weapon Nerf 498343035 -ModelLoaderExtension 616177013 Maps: Bedford Falls Downtown Drayton Rebuild Louisiana New Denver Phoenix TWD Prison Vine Grove Dreadwood- No spawn point South Muldraugh- No spawn point Grove Beach If this seems like a setting you will enjoy, pm me your character and build for approval. Hope to see you in the Apocalypse!! Claimed Chars -Shane Walsh -Daryl Dixon -Tara Chambler -Glenn Rhee -Tyreese Williams EDIT: I've finally gotten everything working except the workshop ID's. When they are included in the ini, it won't advance past the "server requires these mods" screen even if I'm already subscribed to the required mods. So I'm going to include the workshop ID for all the mods. Just copy the ID into the workshop search bar, and it will take you to the page to subscribe to the mod. Also, due to how long it took me to fix and figure out the server, I'm putting loot to respawn in 2 years instead of never. If you had a character, you will have to delete them...sorry about that.