Search the Community

Showing results for tags 'mug'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities
    • Pen & Paper / Community RPGs

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Interests

Found 1 result

  1. kerbholz

    A Mug of Water and ReplaceOnUse

    I'm currently working on "Hot Drinks", a mod where you can make cups of coffee/tea. I've copied code from the "Make Hot Drink" recipe to my "Make a Cup of Tea" recipe and changed mine to use "A Mug of Water" instead of "Mugl" and "Water". Recipe "Make Hot Drink": My recipe "Make a Cup of Tea": The problem I'm facing is, when I actually "Make a Cup of Tea" in game, one "A Mug of Water" gets removed, but an "Empty Mug" gets added to my inventory. I'm just beginning modding, so I think this has to do with "ReplaceOnUseOn" or "ReplaceOnDeplete" from item "WaterMug" - but what do I know? Is there any way to override this behaviour? So no empty mug gets added when making a cup of tea but still the Mug of Water can be used as desired? Mod source can be found @GitHub