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Showing results for tags 'logic'.
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Hey guys i have a little logical issue with the game. First of all i know there is the sandbox where we can set our own zombieapocalypse Settings. And i know that it is for game balancing reasons but i find it a bit Strange that 3 days After the Initial outbreak there are no supplys or just one fooditem in a fridge or all cars are out of fuel and look like they were in Multiple car crashes. I mean if a zombieinfection breaks out today there would be every household full with resources. Even if they were looted in this 3 days from some guys the cars would still be perfectly intact. At least that is something that Got through my mind playing the game. Dont get me wrong i love the game so far and with the new update it has gotten sooooo much better than it already was but thats something thats a matter of logic for me....maybe its because i cant stay alive for more than 5 Minutes since the new update
So yeah I guess i'm not the only one who noticed that but.. when a door gets wrecked by zombies or opened by something else like another player, we can see it getting destroyed or opened even if we are not looking at that particular door.. and same story for windows when they get broken by zombies... etc.. As suggestion why not correct that ? Make in sort when doors, windows gets destroyed, we don't see it until we take a look to it for real. Then the image just change once we saw it. I'm just thinking of PVP with that is sort of pissy if we try to be stealthy or even in RP situations... For sure, we could hear the noise they make as always. Cordialy, Darkwhip
I know this has probably been asked before, but last night I was dreaming, and I realised, ti was a post-apocalyptic, btu also zombie-survival-ish dream. What I also realised, since I suppose it might og been a partly lucid dream, is that I apparently know logic for 'weapons' to protect myself, such as how certian things can work for certian types of weapons. But to put it simply, what came to mind is the idea of "If we have found a knife, and say we found a shaft of wood like from a plunger, or a broom handle. Why couldn't we take that, to make a spear, to kill zombies at range with a accurate, hard jab to the head to destroy the brain." and similarly "Or if we say, broke a sledgehammer, Why not jurry rig a new one usign the old hammer head if we were able to salvage it somehow, with a new shaft." To put it simply, Jury Rigging "better" weapons, that the effectiveness/style of combat would be based on simply the weapon design, aka jabbing, or swinging, therefore either a longer range, very low knockback, higher damage weapon, or a shorter range, high knockback, high damage weapon. Though then my brain went and realised some other things, some materials are better then others, I mean, if you used a wooden bat, you could make improvements to it, but it might not last as long as a aluminum bat, however, it would hit harder in a swing from more weight to it, so it would have a harder knockback, and maybe more damage, but be a bit less durable in the end. ....Yeah my brain went into a stupid ammount of detail last night @_@