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  1. What? A game mechanic that acts as an additional 'sink' to the food system, thefore providing players with another means to dispose of rotten foods instead of through eating or cooking them. Why? Freedom of choice. All skills require time investments and not everyone is a cook/chef. An additional method of removing non-usable food to free up local space, specifically around bases/homes and food spawning containers (fridges). How? Once rotten food is left sitting around (on ground and possibly other instances as well) for a server-prescribed amount of time, a couple scenarios could take place: 1) Outside- rotten food on the ground can attract insects and/or fungi that will work to exhaust the remaining energy stores and then vanish. 2) Indoors- can attract insects that will again consume the rotting food but can also have a potentially negative drawback: food spawning containers can attract the insects brought indoors originally by the spoiled food and become infested (if in close enough proximity). Once this happens, all newly spawned food in said containers will be tainted by the insects,causing a chance for harmful sickness if ingested by humans. Another consequence could be that infested fridges must be cleaned with bleach/disinfectant in order to rid them of the "infested" property. Recap: In essence, this is a propsal to provide players/NPCs with an additional "space freeing" capability in regards to item management. The downsides would be the negative consequences of rotten food attracting insects/fungi that could possibly spread to fresh food, unbeknownst to the player/NPC. Attached is a simple flow chart just for funsies, chiefly.
  2. Here you go people who always run out of food , eat up!! Added a bunch of bugs (seriously, a bunch!!!!) that spawn that provide little nutrients compared to actual food, so you must eat a bunch to fill your stomach although it makes you unhappy eating them. Most of them can be eaten without cooking them but you can still cook them, though some have to be cooked first. Added insects that inhabit Kentucky in real life. Wanting to add soup and other combined food options so you can get the most out of your bugs. Wanting to add a "tobacco paste" that you can eat that will negate allergic reactions so you do not die when eating poisonous/venomous insects.. Or just eating tobacco after eating poisonous/venomous insects. WIP, will refine and make better, hopefully . Wanting to make it so bugs respawn, and only spawn/respawn during they day or night and only during spring, summer and fall rotating which bugs will spawn, with only minor bugs like flies and cockroaches during the winter. Added four new traits that do not do anything at the moment , except give you a few points to spend. I will work on these and make them actually work. Thank you Kjulo & RegularX . **Insect Allergies Trait now works, sort of.. Try it.. New Traits: Entomologist: -2 [ Not sure yet] - You will have a better chance to find bugs.Acarophobia: +3 - You start panicking if you carry bugs around.Strong Stomach: -2 - You can eat bugs without feeling nauseous.Weak Stomach: +1 - You get nauseous when eating bugs.Insect Allergies: +6 - If you eat poisonous/venomous insects, you will surely perish. I haven't made the insect sprites yet, though I will soon. Download: Mirror (My Dropbox)
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