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Deterioration is something I would really love to see in the long run, I understand that in the sandbox options there are decomposition settings, however visual representations of this would be really cool. Using The Walking Dead for an example (since the devs seem to use it quite a lot), take a loot at the zombies in the first season, second season, third and fourth seasons and notice the change, in the first season they were pretty fast and strong and could even climb over things (watch 'Guts' and you'll notice the zombie climbing the gate). However the thing which stands out is how decomposed they've become. I think that in PZ if there were say 3 or 4 different zombie 'base' models which would change over time, this could be a huge visual enhancement, seeing all of the really skinny and rotting zombies and being able to tell how frail they are just by looking at them would help to distinguish the old and new. This would also affect corpses, over time corpses would change until they're basically skeletal with bits of flesh hanging off the bones ('living' zombies would never reach this stage because they'rr zombies and zombies do not become skeletons). World deterioration I believe is already planned (the world becoming more overgrown and crumbly over time). And for the sake of the post, zombies eating corpses would also be a great feature as has been suggested a lot. I understand it goes against Romero lore but honestly f*** Romero lore, when people think of zombies they generally think of shambling corpses coming to eat you. Now this could be a sandbox option (whether they only eat the living, whether they eat fresh corpses too and whether they'll eat anything). -Ben