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Showing results for tags 'build42'.
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When I add curtains to any door the model of door changes to old version and door opening/closing animation gets disabled
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Hello guys, I just arrived at my second month in Apocalypse, build 42, no mods... And it changed my mind. I like to create a character that represents myself (no hero, just a person), so imagine playing with an Engineer: Out Of Shape, Brave, Slow Healer, and Speed Demon. As you can see, he is not a good character to play early game killing zombies. During my first attempts I tried to live in Muldraug, but any zombie I killed attracted hundreds of them until my character was exhausted and I died. I started to complain here and Steam forum, but I realized that I didn't understand the game's proposal and the difficulty I was playing. And I am not a new player, I started to play Zomboid on Desura Platform, stopped, started again on build 38 and now I am back again. (400h played). I thought that the detection system sucks, but after understanding the "NEW CHUNK RESPAWN SYSTEM" + "NOISE AND RANDOM ZOMBIE SETTINGS (VISION, HEARING, ETC)" I started to love it. I could establish my base in a safer place, and I started planning big cities scavenger visits, and organizing equipment, bombs, and weapons, before arriving at my target. It helped me to clean Muldraugh Gas Station twice. Not being a MEELE HERO KILLER MACHINE made me feel the game's tone more immersive as an apocalypse, and also started to create a sensation of constant threat and fear (SURVIVOR HORROR FEELINGS). The new muscle fatigue is just perfect to avoid killing 500 zombies using melee weapons in ONE GAMES' DAY. I just loved it! On several occasions, I had to pick up weapons from the ground, stones, bottles, pieces of branches, or anything that would help me survive at the same time that my muscles were fatigued. While my character struggled, ran, and carried a lot of weight, many calories were expended and my weight decreased to a harmful level. I realized that muscle fatigue was not the only thing that prevented me from being a hero destroying hordes with a stick in hand, because now other long-term consequences were generated (calories). I started to take some days off to rest and take care of my character health. Those days helped me to create more equipment and base improvements, and even built a farm with chickens and sheeps! So, please... If you do not like the current Apocalypse setting, just go to the sandbox and make the perfect ambient for yourself, don't do like me and post negative things about subjects that you haven't tested extensively. I feel that Project Zomboid is about simulating a "LOW FANTASY ZOMBIE APOCALYPSE" and I can feel that Build 42 Apocalypse is giving me it. Also, we need to understand that games have abstractions that are created to enhance fun, such as the non-existence of the need to go to the bathroom. Being a game extremely realistic isn't fun as well as being extremely easy isn't too. I think build 42 is currently the best version of Project Zomboid and it just needs a "STEALTH KILL INSTANCE" where the character spends a lot of stamina to kill a zombie making less noise. It would help to kill that zombie alone in a house without dragging the entire city. I feel that is impossible to explore a big city without the necessity to kill every zombie from the neighborhood. * I am improving my English so you will find some grammatical errors
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As title says, I use Nobara 41, latest updates on everything, I am also using AMD. What happens is that when I start any type of new game (tutorial or any gamemode) the game goes to a black screen and crashes after like 40 seconds. The same happens when I change any setting. I tried reinstalling the game, compatibility mode, and even forcing Proton to test the Windows build, same happens on everything. Compatibility mode shows me a black screen though right after I start, but I can hear music. logs.zip
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Version: 42.0.2 Mode: Single player Server Settings: N/A Mods: None Save: New Reproduction Steps: Be upstairs at diner-gas station in Echo Creek. Descend stairs. Whenever I descend the stairs from the living space above the shop the camera does not adjust to me being on ground level. All of the walls around me remain opaque, leaving me in a blind spot until I interact with something on ground level.
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no mods build 42.0.2 coords and location on screenshot located in Muldraugh by the big road thingy 2 haunted shelves in the room 1. the one I'm looking at 2. bottom left corner of screen 3 if you count the pitch black tile in the corner theoretically has a bookshelf reproduction steps: 1. go the the school 2. go into the room
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build 42.0.2 no mods Coords: (X: 10838, Y: 9539) location_shop_generic_01_3 Muldraugh Reproduction steps: 1. go to the store at the given coords 2. look in the shelf 3. if there are no items, put some in. it will still be empty
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Hello guys, I just wanna start off by saying I love the game, about to hit 500 hours here soon and looking forward to many more. I am also loving Build 42 and the direction the game is going. I do however have 2 main concerns with it so far, which I understand it’s an unstable release right now, so I figured this may be a great time to say something. 1. 4k UI: I understand that the UI scaling for 4k has been worked on and I can definitely see a huge improvement. However, the icons that appear at the top left side pf the screen, with the health menu, the crafting menus and such, still don’t scale up and thus they are still small and hard to see. Perhaps I am just missing something, but I’ve tried finding an option in the settings menu, and I could never find anything. I’d like to play in 4k, but I have continued to play in 1080p for that reason. 2. The muscle strain system. The muscle strain system is a great idea, love the concept. However, basing muscle strain in game on what one can experience in real life leads me to believe that it’s more punishing than it would be in real life, even for an inexperienced, unfit person. as I have spent time in my life in heavy exercise I understand exactly what you’re trying to simulate. the issue really lies in how quickly you experience muscle strain in game and how quickly it begins to effect you. while muscle strain is real thing, when a person is in a period of strenuous physical activity, or a adrenaline filled, life threatening situation. adrenaline often masks a lot of pain you may be enduring while in the midst of such activity. that’s not to say if you’ve never done say push ups before, than if you do 20 of them, that you won’t feel your muscle strain and weakening for a time being. But for example, if I, who has no experience swinging a baseball bat on a regular basis, were to take a baseball bat and swing it and a tree, or in this case, a zombie, and hit it 6 times with full force applied, I would not experience the level of detrimental effects the game places on you. now if I were to swing it like 30-50 times, I could see how that might make a difference. Just throwing my 2 cents out there, I know you guys are going for realism, and I thought I’d share my thoughts. love what you guys are doing!
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I have a livestock area with a hutch beside my base, the drawn out livestock area is about 5 tiles across and 4 tiles below my fridge on the second level of my home. I have baby chickens spawning in my fridge now.
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[B42.0.2] Game freezes, Cannot read field "junk" because "<parameter3>" is null
Yam posted a question in PZ Support
OS : Windows 10 Hello, Every time (3 times in a row) I get close to a specific unexplored part of the map my game freezes (music is still on but nothing moves, it's completely unresponsive). i tried with another save to see if it is a problem on the map or my save and it appears that it only happens on my save. I Checked the log console and this is what I got: LOG : General f:0, t:1735381298207> 28-12-2024 11:21:38 LOG : General f:0, t:1735381298688> ===== System specs ===== LOG : General f:0, t:1735381298690> OS: Windows 10, version: 10.0, arch: amd64 LOG : General f:0, t:1735381298690> Processor: Intel64 Family 6 Model 79 Stepping 1, GenuineIntel LOG : General f:0, t:1735381298691> Processor cores: 12 LOG : General f:0, t:1735381298692> Available processors (cores): 12 LOG : General f:0, t:1735381298697> Memory free: 249.3468 MB LOG : General f:0, t:1735381298698> Memory max: 3072.0 MB LOG : General f:0, t:1735381298698> Memory total available to JVM: 256.0 MB LOG : General f:0, t:1735381299161> Mobo = [Product=212B] LOG : General f:0, t:1735381299491> CPU = [Manufacturer=GenuineIntel,MaxClockSpeed=3601,Name=Intel(R) Xeon(R) CPU E5-1650 v4 @ 3.60GHz] LOG : General f:0, t:1735381299862> Graphics = [AdapterRAM=4293918720,DriverVersion=31.0.15.1694,Name=NVIDIA Quadro M2000] LOG : General f:0, t:1735381300273> VideoMode = [VideoModeDescription=1920 x 1080 x 4294967296 couleurs] LOG : General f:0, t:1735381300624> Sound = { [Manufacturer=NVIDIA,Name=NVIDIA High Definition Audio], [Manufacturer=Realtek,Name=Realtek High Definition Audio] } LOG : General f:0, t:1735381300987> Memory RAM = { [Capacity=8589934592,Manufacturer=Hynix], [Capacity=8589934592,Manufacturer=Hynix] } LOG : General f:0, t:1735381300988> ======================== LOG : General f:0, t:1735381300989> java.specification.version=17 LOG : General f:0, t:1735381300990> sun.cpu.isalist=amd64 LOG : General f:0, t:1735381300991> sun.jnu.encoding=Cp1252 LOG : General f:0, t:1735381300992> java.vm.vendor=Azul Systems, Inc. LOG : General f:0, t:1735381300993> sun.arch.data.model=64 LOG : General f:0, t:1735381300994> java.vendor.url=http://www.azul.com/ LOG : General f:0, t:1735381300995> zomboid.steam=1 LOG : General f:0, t:1735381300996> java.vm.specification.version=17 LOG : General f:0, t:1735381300996> os.name=Windows 10 LOG : General f:0, t:1735381300997> zomboid.znetlog=1 LOG : General f:0, t:1735381300998> jdk.debug=release LOG : General f:0, t:1735381300999> sun.cpu.endian=little LOG : General f:0, t:1735381301000> java.specification.vendor=Oracle Corporation LOG : General f:0, t:1735381301001> java.version.date=2021-10-19 LOG : General f:0, t:1735381301001> java.home=C:\Program Files (x86)\Steam\steamapp... LOG : General f:0, t:1735381301002> file.separator=\ LOG : General f:0, t:1735381301003> java.vm.compressedOopsMode=Zero based LOG : General f:0, t:1735381301004> line.separator= LOG : General f:0, t:1735381301005> java.vm.specification.vendor=Oracle Corporation LOG : General f:0, t:1735381301005> java.specification.name=Java Platform API Specification LOG : General f:0, t:1735381301006> java.awt.headless=true LOG : General f:0, t:1735381301006> sun.management.compiler=HotSpot 64-Bit Tiered Compilers LOG : General f:0, t:1735381301006> java.runtime.version=17.0.1+12-LTS LOG : General f:0, t:1735381301007> os.version=10.0 LOG : General f:0, t:1735381301007> java.runtime.name=OpenJDK Runtime Environment LOG : General f:0, t:1735381301007> file.encoding=Cp1252 LOG : General f:0, t:1735381301007> java.vm.name=OpenJDK 64-Bit Server VM LOG : General f:0, t:1735381301008> java.vendor.version=Zulu17.30+15-CA LOG : General f:0, t:1735381301008> java.vendor.url.bug=http://www.azul.com/support/ LOG : General f:0, t:1735381301008> java.version=17.0.1 LOG : General f:0, t:1735381301009> os.arch=amd64 LOG : General f:0, t:1735381301009> java.vm.specification.name=Java Virtual Machine Specification LOG : General f:0, t:1735381301009> sun.os.patch.level= LOG : General f:0, t:1735381301010> native.encoding=Cp1252 LOG : General f:0, t:1735381301010> java.vm.info=mixed mode, sharing LOG : General f:0, t:1735381301010> java.vendor=Azul Systems, Inc. LOG : General f:0, t:1735381301010> java.vm.version=17.0.1+12-LTS LOG : General f:0, t:1735381301011> sun.io.unicode.encoding=UnicodeLittle LOG : General f:0, t:1735381301011> java.class.version=61.0 LOG : General f:0, t:1735381301011> ----- LOG : General f:0, t:1735381301012> version=42.0.2 rev:25282 2024-12-22 09:59:23 (ZB) demo=false LOG : General f:0, t:1735381301012> revision=25282 date=2024-12-22 time=09:59:23 (ZB) LOG : General f:0, t:1735381301299> LogType Network (severity: General) LOG : General f:0, t:1735381301300> LogType General (severity: General) LOG : General f:0, t:1735381301300> LogType DetailedInfo (severity: Debug) LOG : General f:0, t:1735381301300> LogType Lua (severity: General) LOG : General f:0, t:1735381301301> LogType Mod (severity: Debug) LOG : General f:0, t:1735381301301> LogType Combat (severity: Debug) LOG : General f:0, t:1735381301301> LogType Objects (severity: Debug) LOG : General f:0, t:1735381301302> LogType MapLoading (severity: Debug) LOG : General f:0, t:1735381301302> LogType Asset (severity: Debug) LOG : General f:0, t:1735381301302> LogType Script (severity: Debug) LOG : General f:0, t:1735381301302> LogType Multiplayer (severity: Debug) LOG : General f:0, t:1735381301303> LogType Death (severity: Debug) LOG : General f:0, t:1735381301303> LogType Animal (severity: Debug) LOG : General f:0, t:1735381301303> LogType ItemPicker (severity: Debug) LOG : General f:0, t:1735381301304> LogType Action (severity: Debug) LOG : General f:0, t:1735381301304> LogType ExitDebug (severity: Debug) LOG : General f:0, t:1735381301304> The following LogTypes are disabled: Packet, NetworkFileDebug, Sound, Zombie, Fireplace, Radio, Clothing, Animation, AnimationDetailed, Shader, Sprite, Input, Recipe, ActionSystem, IsoRegion, UnitTests, FileIO, Ownership, Damage, Discord, Statistic, Vehicle, Voice, Checksum, CraftLogic, Entity, Lightning, Grapple, BodyDamage, Xml, Physics, Ballistics, PZBullet, ModelManager, LoadAnimation, Zone, WorldGen, Foraging, Saving, Fluid, Energy, Translation, Moveable, Basement LOG : General f:0, t:1735381301829> LightingFPS set to 15 LOG : General f:0, t:1735381301840> [javafmodJNI] Init: Start LOG : General f:0, t:1735381301841> [javafmodJNI] Init: WIN 64 LOG : General f:0, t:1735381301935> 1735381301932 fmod: Java loging: OK LOG : General f:0, t:1735381301943> 1735381301943 fmod: FMOD::Studio::System::create() result: No errors. LOG : General f:0, t:1735381301944> 1735381301944 fmod: FMOD::Studio::System::getCoreSystem() result: No errors. LOG : General f:0, t:1735381301944> 1735381301944 fmod: FMOD_System_GetVersion() result: No errors. LOG : General f:0, t:1735381301945> 1735381301945 fmod: fmodintegration built with version 20224, fmod shared library version 20224 LOG : General f:0, t:1735381301945> 1735381301945 fmod: System Create: OK LOG : General f:0, t:1735381301945> 1735381301945 fmod: FMOD_System_SetSoftwareFormat() result: No errors. LOG : General f:0, t:1735381302092> 1735381302092 fmod: FMOD::Studio::System::Initialize() result: No errors. LOG : General f:0, t:1735381302093> 1735381302093 fmod: Creating DSP for capture sound LOG : General f:0, t:1735381302093> 1735381302093 fmod: FMOD_System_CreateDSP() result: No errors. LOG : General f:0, t:1735381302094> 1735381302094 fmod: FMOD_DSP_SetBypass() result: No errors. LOG : General f:0, t:1735381302094> 1735381302094 fmod: FMOD_System_GetMasterChannelGroup() result: No errors. LOG : General f:0, t:1735381302094> 1735381302094 fmod: FMOD_ChannelGroup_AddDSP() result: No errors. LOG : General f:0, t:1735381302094> 1735381302094 fmod: FMOD_System_Set3DSettings() result: No errors. LOG : General f:0, t:1735381302703> GraphicsCard: NVIDIA Corporation Quadro M2000/PCIe/SSE2 LOG : General f:0, t:1735381302704> OpenGL version: 4.6.0 NVIDIA 516.94 LOG : General f:0, t:1735381302705> Desktop resolution 1920x1080 LOG : General f:0, t:1735381302709> Initial resolution 1920x1017 fullScreen=false LOG : General f:0, t:1735381302719> OpenGL 1.5 buffer objects supported LOG : General f:0, t:1735381302730> VSync: OFF LOG : General f:0, t:1735381302776> NVIDIA: current available GPU memory is 3374 MB LOG : General f:0, t:1735381302777> NVIDIA: dedicated available GPU memory is 4096 MB LOG : General f:0, t:1735381302777> NVIDIA: total available GPU memory is 4096 MB WARN : General f:0, t:1735381322605> TextManager.Init > font "MediumNew" not found in fonts.txt WARN : General f:0, t:1735381322605> TextManager.Init > font "AutoNormSmall" not found in fonts.txt WARN : General f:0, t:1735381322606> TextManager.Init > font "AutoNormMedium" not found in fonts.txt WARN : General f:0, t:1735381322606> TextManager.Init > font "AutoNormLarge" not found in fonts.txt WARN : General f:0, t:1735381322642> TextManager.Init > font "DebugConsole" not found in fonts.txt LOG : General f:0, t:1735381323080> Loading networking libraries... LOG : General f:0, t:1735381323081> Loading steam_api64... LOG : General f:0, t:1735381323084> Loading RakNet64... LOG : General f:0, t:1735381323093> Loading ZNetJNI64... LOG : General f:0, t:1735381323237> SteamUtils initialised successfully WARN : General f:0, t:1735381325189> TextManager.Init > font "MediumNew" not found in fonts.txt WARN : General f:0, t:1735381325189> TextManager.Init > font "AutoNormSmall" not found in fonts.txt WARN : General f:0, t:1735381325189> TextManager.Init > font "AutoNormMedium" not found in fonts.txt WARN : General f:0, t:1735381325190> TextManager.Init > font "AutoNormLarge" not found in fonts.txt WARN : General f:0, t:1735381325201> TextManager.Init > font "DebugConsole" not found in fonts.txt LOG : General f:0, t:1735381325687> texturepack: loading UI LOG : General f:0, t:1735381325768> texturepack: loading UI2 LOG : General f:0, t:1735381325782> texturepack: loading IconsMoveables LOG : General f:0, t:1735381325788> texturepack: loading RadioIcons LOG : General f:0, t:1735381325794> texturepack: loading ApComUI LOG : General f:0, t:1735381325800> texturepack: loading Mechanics LOG : General f:0, t:1735381325821> texturepack: loading WeatherFx LOG : General f:0, t:1735381334081> Load Scripts: VehicleTemplate, loadMode = Init LOG : General f:0, t:1735381334082> Load Scripts: EntityTemplate, loadMode = Init LOG : General f:0, t:1735381334082> Load Scripts: Item, loadMode = Init ERROR: General f:0, t:1735381335565> FluidContainerScript.load > Sanitizing container name 'Large Bucket', name may not contain whitespaces. LOG : General f:0, t:1735381335859> Load Scripts: Recipe, loadMode = Init LOG : General f:0, t:1735381335860> Load Scripts: UniqueRecipe, loadMode = Init LOG : General f:0, t:1735381335860> Load Scripts: EvolvedRecipe, loadMode = Init LOG : General f:0, t:1735381335861> Load Scripts: Fixing, loadMode = Init LOG : General f:0, t:1735381335871> Load Scripts: AnimationMesh, loadMode = Init LOG : General f:0, t:1735381335872> Load Scripts: Mannequin, loadMode = Init LOG : General f:0, t:1735381335873> Load Scripts: Model, loadMode = Init LOG : General f:0, t:1735381335913> Load Scripts: PhysicsShape, loadMode = Init LOG : General f:0, t:1735381335914> Load Scripts: Sound, loadMode = Init LOG : General f:0, t:1735381335931> Load Scripts: SoundTimeline, loadMode = Init LOG : General f:0, t:1735381335931> Load Scripts: SpriteModel, loadMode = Init LOG : General f:0, t:1735381335932> Load Scripts: Vehicle, loadMode = Init WARN : Script f:0, t:1735381336164> VehicleScript.Loaded > vehicle "AmbulanceBurnt" extents != physicsChassisShape WARN : Script f:0, t:1735381336172> VehicleScript.Loaded > vehicle "PickUpVanLightsBurnt" extents != physicsChassisShape WARN : Script f:0, t:1735381336181> VehicleScript.Loaded > vehicle "Trailer_Horsebox" extents != physicsChassisShape WARN : Script f:0, t:1735381336197> VehicleScript.Loaded > vehicle "ModernCar02Burnt" extents != physicsChassisShape WARN : Script f:0, t:1735381336204> VehicleScript.Loaded > vehicle "Trailer_Livestock" extents != physicsChassisShape LOG : General f:0, t:1735381336224> Load Scripts: RuntimeAnimation, loadMode = Init LOG : General f:0, t:1735381336237> Load Scripts: VehicleEngineRPM, loadMode = Init LOG : General f:0, t:1735381336238> Load Scripts: ItemConfig, loadMode = Init LOG : General f:0, t:1735381336238> Load Scripts: Entity, loadMode = Init ERROR: General f:0, t:1735381336287> FluidContainerScript.load > Sanitizing container name 'Fuel Pump', name may not contain whitespaces. LOG : General f:0, t:1735381336306> Load Scripts: XuiConfig, loadMode = Init LOG : General f:0, t:1735381336307> Load Scripts: XuiLayout, loadMode = Init LOG : General f:0, t:1735381336308> Load Scripts: XuiStyle, loadMode = Init LOG : General f:0, t:1735381336308> Load Scripts: XuiDefaultStyle, loadMode = Init LOG : General f:0, t:1735381336308> Load Scripts: XuiColor, loadMode = Init LOG : General f:0, t:1735381336308> Load Scripts: XuiSkin, loadMode = Init LOG : General f:0, t:1735381336318> Load Scripts: ItemFilter, loadMode = Init LOG : General f:0, t:1735381336319> Load Scripts: FluidFilter, loadMode = Init LOG : General f:0, t:1735381336319> Load Scripts: CraftRecipe, loadMode = Init LOG : General f:0, t:1735381336366> Load Scripts: StringList, loadMode = Init LOG : General f:0, t:1735381336366> Load Scripts: EnergyDefinition, loadMode = Init LOG : General f:0, t:1735381336367> Load Scripts: FluidDefinition, loadMode = Init LOG : General f:0, t:1735381336369> Load Scripts: TimedAction, loadMode = Init LOG : General f:0, t:1735381336375> Load Scripts: Ragdoll, loadMode = Init WARN : General f:0, t:1735381336640> TaggedObjectManager.createTagBits > manager-> new tag discovered that was not preprocessed, tag: keyduplicator WARN : General f:0, t:1735381336651> TaggedObjectManager.createTagBits > manager-> new tag discovered that was not preprocessed, tag: recipes_stone_anvil WARN : General f:0, t:1735381336652> TaggedObjectManager.createTagBits > manager-> new tag discovered that was not preprocessed, tag: advancedfurnace WARN : Script f:0, t:1735381336763> ModelScript.check > no such model "null" for Base.BareHands WARN : Script f:0, t:1735381336764> ModelScript.checkTexture > no such texture "WorldItems/BassCooked" for LittleBaitFishCooked WARN : Script f:0, t:1735381336765> ModelScript.check > no such model "???.RyeBagSeedBag_Ground" for Base.RyeBagSeed_Empty WARN : Script f:0, t:1735381336769> ModelScript.checkTexture > no such texture "SantaHat_Red" for Base.SantaHat_Debug WARN : Script f:0, t:1735381336770> ModelScript.checkTexture > no such texture "SantaHat_Red" for Base.SantaHat_Debug WARN : Script f:0, t:1735381336770> ModelScript.checkTexture > no such texture "WorldItems/Canteen_Cowboy_Floor" for Base.CanteenCowboy_Ground WARN : Script f:0, t:1735381336775> ModelScript.checkTexture > no such texture "WorldItems/AmmoStrap" for Base.AmmoStrap_Ground WARN : Script f:0, t:1735381336775> ModelScript.check > no such model "???.BarleyBagSeedBag_Ground" for Base.BarleyBagSeed WARN : Script f:0, t:1735381336777> ModelScript.ScriptsLoaded > different number of attachments on Cucumber and CucumberRotten WARN : Script f:0, t:1735381336778> ModelScript.check > no such model "???.DisposableRazor" for Base.Razor WARN : Script f:0, t:1735381336779> ModelScript.checkTexture > no such texture "WorldItems/Canteen_Cowboy_Floor" for Base.CanteenCowboy_Ground WARN : Script f:0, t:1735381336781> ModelScript.check > no such model "???.WheatBagSeedBag_Ground" for Base.WheatBagSeed_Empty WARN : Script f:0, t:1735381336784> ModelScript.check > no such model "???.Stethoscope" for Base.Stethoscope WARN : Script f:0, t:1735381336786> ModelScript.ScriptsLoaded > different number of attachments on FrenchFries_Hand and FrenchFries_HandBurnt WARN : Script f:0, t:1735381336786> ModelScript.ScriptsLoaded > different number of attachments on FrenchFries_Hand and FrenchFries_HandRotten WARN : Lua f:0, t:1735381353216> LuaManager$GlobalObject.require > require("BuildingObjects/ISAnimalPickMateCursor") failed LOG : ExitDebug f:0, t:1735381356048> EXITDEBUG: MainScreen: Events.OnKeyPressed.Add(ToggleEscapeMenu) WARN : Lua f:0, t:1735381356808> LuaManager$GlobalObject.require > require("pzapi/ui/ui") failed LOG : Lua f:0, t:1735381357992> OnLoadSoundbanks LOG : General f:0, t:1735381357993> texturepack: loading Tiles2x LOG : General f:0, t:1735381358055> texturepack: loading Overlays2x LOG : General f:0, t:1735381358241> texturepack: loading JumboTrees2x LOG : General f:0, t:1735381358569> texturepack: loading Tiles2x.floor LOG : General f:0, t:1735381358579> texturepack: loading B42ChunKCaching2x LOG : General f:0, t:1735381358585> texturepack: loading B42ChunKCaching2x.floor LOG : General f:0, t:1735381358596> LOADED UP A TOTAL OF 5 TEXTURES LOG : General f:0, t:1735381362217> 1735381362217 fmod: globalSystem = 0x6BD162C8 LOG : General f:0, t:1735381362218> 1735381362218 fmod: FMOD_System_GetRecordDriverInfo: nativeRate = 48000, nativeChannels = 2 LOG : General f:0, t:1735381362218> 1735381362218 fmod: System create record sound: OK LOG : General f:0, t:1735381362218> 1735381362218 fmod: Create resampler: OK LOG : General f:0, t:1735381362219> 1735381362219 fmod: Create acoustic echo canceller: OK LOG : General f:0, t:1735381362306> 1735381362306 fmod: GetRecordNumDrivers id = 0, sound = 0xae4486f8 loop=1 LOG : General f:0, t:1735381362491> STATE: enter zombie.gameStates.TISLogoState LOG : General f:0, t:1735381368142> STATE: exit zombie.gameStates.TISLogoState LOG : General f:0, t:1735381368143> STATE: enter zombie.gameStates.TermsOfServiceState LOG : General f:0, t:1735381368204> STATE: exit zombie.gameStates.TermsOfServiceState LOG : General f:0, t:1735381368206> STATE: enter zombie.gameStates.MainScreenState LOG : Lua f:0, t:1735381368260> 224.25 LOG : Lua f:0, t:1735381368283> Removing undersized resolution mode 640 x 480 from Resolution option LOG : Lua f:0, t:1735381368284> Removing undersized resolution mode 720 x 480 from Resolution option LOG : Lua f:0, t:1735381368284> Removing undersized resolution mode 720 x 576 from Resolution option LOG : Lua f:0, t:1735381368284> Removing undersized resolution mode 800 x 600 from Resolution option LOG : Lua f:0, t:1735381368285> Removing undersized resolution mode 1024 x 768 from Resolution option LOG : Lua f:0, t:1735381368285> Removing undersized resolution mode 1152 x 864 from Resolution option LOG : Lua f:0, t:1735381369087> env.lua-> namedColorToTable color not found: ProgressYellow LOG : General f:0, t:1735381369613> binkId: -1 LOG : General f:0, t:1735381369613> Unable to load video texture C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\videos\pztitletest.bk2. LOG : General f:0, t:1735381369620> binkId: -1 LOG : General f:0, t:1735381369621> Unable to load video texture C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\videos\pztitletest_light.bk2. LOG : ExitDebug f:0, t:1735381378786> EXITDEBUG: onMenuItemMouseDownMainMenu 1 (item=LOAD) LOG : General f:0, t:1735381381009> STATE: exit zombie.gameStates.MainScreenState LOG : General f:0, t:1735381381009> LOADED UP A TOTAL OF 618 TEXTURES LOG : General f:0, t:1735381381455> STATE: enter zombie.gameStates.LoadingQueueState LOG : General f:0, t:1735381381498> STATE: exit zombie.gameStates.LoadingQueueState LOG : General f:0, t:1735381381498> STATE: enter zombie.gameStates.GameLoadingState LOG : Lua f:0, t:1735381384286> Initializing Randomized World Tabletop Clutter Tables LOG : Lua f:0, t:1735381384294> item script does not exists: Base.Pancho LOG : Lua f:0, t:1735381384299> item script does not exists: Base.Pancho LOG : Lua f:0, t:1735381384299> item script does not exists: Base.WaterBottleEmpty LOG : Lua f:0, t:1735381384300> item script does not exists: Base.WaterBottleEmpty LOG : Lua f:0, t:1735381384301> item script does not exists: Base.WaterBottleEmpty LOG : Lua f:0, t:1735381384301> item script does not exists: Base.WaterBottleEmpty WARN : Lua f:0, t:1735381384641> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735381384954> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735381384961> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735381384969> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735381384975> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735381384976> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/attachments/Attachments.lua WARN : Lua f:0, t:1735381384985> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735381384990> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua LOG : General f:0, t:1735381385335> SafeMode is off LOG : General f:0, t:1735381385649> Loading worldgen params LOG : General f:0, t:1735381385671> IsoMetaGrid.Create: begin scanning directories LOG : General f:0, t:1735381385671> Looking in these map folders: LOG : General f:0, t:1735381385675> <End of map-folders list> LOG : General f:0, t:1735381385765> IsoMetaGrid.Create: X: [ 0 100 ], Y: [ 0 100 ] LOG : General f:0, t:1735381385767> World seed: 0 LOG : General f:0, t:1735381385767> IsoMetaGrid.Create: finished scanning directories in 0.096 seconds LOG : General f:0, t:1735381386328> IsoMetaGrid.Create: begin loading LOG : Lua f:0, t:1735381387279> using spawn region Echo Creek, KY LOG : Lua f:0, t:1735381387280> 5 possible spawn points ERROR: ItemPicker f:0, t:1735381387331> ItemPickerJava.ParseSuburbsDistributions> ERROR: SuburbsDistributions["all"] is broken LOG : General f:0, t:1735381411155> NOTE: Community Content Translations are disabled. LOG : Lua f:0, t:1735381411205> scriptmanager = zombie.radio.scripting.RadioScriptManager@75536c64, isNewGame = false LOG : Lua f:0, t:1735381411206> name = Automated Emergency Broadcast System, freq = 105200, cat = Emergency, uuid = EMRG-711984 LOG : General f:0, t:1735381411218> Radio Loading channels... LOG : General f:0, t:1735381411872> WorldDictionary: Checking dictionary... LOG : General f:0, t:1735381411999> Loading WorldDictionary:C:\Users\Clement\Zomboid\Saves\Sandbox\2024-12-21_07-46-52\WorldDictionary.bin LOG : General f:0, t:1735381430006> IsoMetaGrid.Create: finished loading in 43.676 seconds ERROR: Lua f:0, t:1735381430540> ERROR: Mannequin zone missing properties in media/maps/Muldraugh, KY/objects.lua at 13583,1299,0 LOG : Lua f:0, t:1735381431809> can't find map objects file: media/maps/West Point, KY/objects.lua LOG : Lua f:0, t:1735381432099> can't find map objects file: media/maps/Rosewood, KY/objects.lua LOG : Lua f:0, t:1735381432190> can't find map objects file: media/maps/Riverside, KY/objects.lua LOG : Lua f:0, t:1735381432282> can't find map objects file: media/maps/Random/objects.lua LOG : Lua f:0, t:1735381432381> can't find map objects file: media/maps/LV, KY/objects.lua LOG : Lua f:0, t:1735381432480> can't find map objects file: media/maps/Echo Creek, KY/objects.lua ERROR: General f:0, t:1735381432764> IsoMetaGrid.load > invalid room metaID #655594 in cell 25,34 while reading map_meta.bin ERROR: General f:0, t:1735381432765> IsoMetaGrid.load > invalid room metaID #327911 in cell 25,34 while reading map_meta.bin ERROR: General f:0, t:1735381432765> IsoMetaGrid.load > invalid room metaID #327914 in cell 25,34 while reading map_meta.bin ERROR: General f:0, t:1735381432765> IsoMetaGrid.load > invalid room metaID #231 in cell 25,34 while reading map_meta.bin LOG : General f:0, t:1735381432875> loading 12485 zones from map_zone.bin LOG : General f:0, t:1735381434395> loading 327 zones from map_animals.bin LOG : General f:0, t:1735381434422> Max #ZONES on one chunk is 27 WARN : General f:0, t:1735381438549> SpawnPoints.initSpawnBuildings > initSpawnBuildings: no room or building at 5226,6761,0 WARN : General f:0, t:1735381438550> SpawnPoints.initSpawnBuildings > initSpawnBuildings: no room or building at 13899,5660,0 WARN : General f:0, t:1735381438550> SpawnPoints.initSpawnBuildings > initSpawnBuildings: no room or building at 10629,9658,0 LOG : General f:0, t:1735381444300> ERROR: IsoHutch not found on square 14323,4921,0 LOG : General f:0, t:1735381444301> ERROR: IsoHutch not found on square 14323,4921,0 LOG : General f:0, t:1735381444301> ERROR: IsoHutch not found on square 14323,4921,0 LOG : General f:0, t:1735381444301> ERROR: IsoHutch not found on square 14323,4921,0 LOG : General f:0, t:1735381444301> ERROR: IsoHutch not found on square 14323,4921,0 LOG : General f:0, t:1735381444302> ERROR: IsoHutch not found on square 14323,4921,0 LOG : General f:0, t:1735381444302> ERROR: IsoHutch not found on square 14323,4921,0 LOG : General f:0, t:1735381444302> ERROR: IsoHutch not found on square 14323,4921,0 WARN : General f:0, t:1735381444629> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null WARN : General f:0, t:1735381444787> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null LOG : General f:0, t:1735381459581> Init chat: start LOG : General f:0, t:1735381459651> Init chat: end LOG : General f:0, t:1735381459652> Load physics meshes: start LOG : General f:0, t:1735381459652> Load physics meshes: end LOG : General f:0, t:1735381459653> Wait for assets: start LOG : General f:0, t:1735381459789> Wait for assets: end LOG : General f:0, t:1735381459790> FBORenderChunkManager.gameLoaded: start LOG : General f:0, t:1735381459798> FBORenderChunkManager.gameLoaded: end LOG : General f:0, t:1735381459798> Init physics meshes: start LOG : General f:0, t:1735381459802> Init physics meshes: end LOG : General f:0, t:1735381459803> game loading took 75 seconds LOG : General f:0, t:1735381465541> STATE: exit zombie.gameStates.GameLoadingState LOG : Lua f:0, t:1735381465945> [ISSearchManager] created UI for player 0 LOG : Lua f:0, t:1735381465955> [ISSearchWindow] created UI for player 0 LOG : Lua f:0, t:1735381465955> 1 players found LOG : Lua f:0, t:1735381465955> player 0 is mouse LOG : Lua f:0, t:1735381465956> PLAYER DATA OFFSET 0 LOG : Lua f:0, t:1735381465956> 320 LOG : Lua f:0, t:1735381465956> 0 LOG : Lua f:0, t:1735381465956> 640 LOG : Lua f:0, t:1735381465957> 339 LOG : Lua f:0, t:1735381466026> ISCraftingUI: no such result item OmeletteRecipe2 LOG : Lua f:0, t:1735381466080> ISCraftingUI: no such result item OmeletteRecipe2 LOG : General f:0, t:1735381466114> Sandbox Options: LOG : General f:0, t:1735381466114> SpawnFrequency 5 LOG : General f:0, t:1735381466115> AllowMiniMap false LOG : General f:0, t:1735381466115> AllowWorldMap true LOG : General f:0, t:1735381466115> MapAllKnown false LOG : General f:0, t:1735381466116> MapNeedsLight true LOG : General f:0, t:1735381466116> Speed 1 LOG : General f:0, t:1735381466116> SprinterPercentage 0 LOG : General f:0, t:1735381466116> Strength 2 LOG : General f:0, t:1735381466116> Toughness 4 LOG : General f:0, t:1735381466117> Transmission 2 LOG : General f:0, t:1735381466117> Mortality 5 LOG : General f:0, t:1735381466117> Reanimate 3 LOG : General f:0, t:1735381466117> Cognition 3 LOG : General f:0, t:1735381466117> CrawlUnderVehicle 7 LOG : General f:0, t:1735381466118> Memory 2 LOG : General f:0, t:1735381466118> Sight 2 LOG : General f:0, t:1735381466118> Hearing 2 LOG : General f:0, t:1735381466118> SpottedLogic true LOG : General f:0, t:1735381466118> ThumpNoChasing true LOG : General f:0, t:1735381466119> ThumpOnConstruction true LOG : General f:0, t:1735381466119> ActiveOnly 1 LOG : General f:0, t:1735381466119> TriggerHouseAlarm true LOG : General f:0, t:1735381466119> ZombiesDragDown true LOG : General f:0, t:1735381466120> ZombiesCrawlersDragDown false LOG : General f:0, t:1735381466120> ZombiesFenceLunge true LOG : General f:0, t:1735381466120> DisableFakeDead 1 LOG : General f:0, t:1735381466120> ZombiesArmorFactor 2.0 LOG : General f:0, t:1735381466120> ZombiesMaxDefense 85 LOG : General f:0, t:1735381466121> ChanceOfAttachedWeapon 6 LOG : General f:0, t:1735381466121> ZombiesFallDamage 1.0 LOG : General f:0, t:1735381466121> PlayerSpawnZombieRemoval 1 LOG : General f:0, t:1735381466121> PopulationMultiplier 1.2 LOG : General f:0, t:1735381466121> PopulationStartMultiplier 1.0 LOG : General f:0, t:1735381466122> PopulationPeakMultiplier 1.5 LOG : General f:0, t:1735381466122> PopulationPeakDay 28 LOG : General f:0, t:1735381466122> RespawnHours 0.0 LOG : General f:0, t:1735381466122> RespawnUnseenHours 0.0 LOG : General f:0, t:1735381466122> RespawnMultiplier 0.0 LOG : General f:0, t:1735381466123> RedistributeHours 0.0 LOG : General f:0, t:1735381466123> FollowSoundDistance 100 LOG : General f:0, t:1735381466123> RallyGroupSize 0 LOG : General f:0, t:1735381466123> RallyGroupSizeVariance 50 LOG : General f:0, t:1735381466123> RallyTravelDistance 20 LOG : General f:0, t:1735381466124> RallyGroupSeparation 15 LOG : General f:0, t:1735381466124> RallyGroupRadius 3 LOG : General f:0, t:1735381466124> ZombiesCountBeforeDelete 300 LOG : General f:0, t:1735381466124> Global 1.0 LOG : General f:0, t:1735381466125> GlobalToggle true LOG : General f:0, t:1735381466125> Fitness 1.0 LOG : General f:0, t:1735381466125> Strength 1.0 LOG : General f:0, t:1735381466125> Sprinting 1.0 LOG : General f:0, t:1735381466125> Lightfoot 1.0 LOG : General f:0, t:1735381466126> Nimble 1.0 LOG : General f:0, t:1735381466126> Sneak 1.0 LOG : General f:0, t:1735381466126> Axe 1.0 LOG : General f:0, t:1735381466126> Blunt 1.0 LOG : General f:0, t:1735381466126> SmallBlunt 1.0 LOG : General f:0, t:1735381466127> LongBlade 1.0 LOG : General f:0, t:1735381466127> SmallBlade 1.0 LOG : General f:0, t:1735381466127> Spear 1.0 LOG : General f:0, t:1735381466127> Maintenance 1.0 LOG : General f:0, t:1735381466127> Farming 1.0 LOG : General f:0, t:1735381466128> Woodwork 1.0 LOG : General f:0, t:1735381466128> Carving 1.0 LOG : General f:0, t:1735381466128> Cooking 1.0 LOG : General f:0, t:1735381466128> Electricity 1.0 LOG : General f:0, t:1735381466128> Doctor 1.0 LOG : General f:0, t:1735381466129> MetalWelding 1.0 LOG : General f:0, t:1735381466129> Masonry 1.0 LOG : General f:0, t:1735381466129> Mechanics 1.0 LOG : General f:0, t:1735381466129> Pottery 1.0 LOG : General f:0, t:1735381466129> Tailoring 1.0 LOG : General f:0, t:1735381466130> Aiming 1.0 LOG : General f:0, t:1735381466130> Reloading 1.0 LOG : General f:0, t:1735381466130> Fishing 1.0 LOG : General f:0, t:1735381466130> Trapping 1.0 LOG : General f:0, t:1735381466131> PlantScavenging 1.0 LOG : General f:0, t:1735381466131> FlintKnapping 1.0 LOG : General f:0, t:1735381466131> Husbandry 1.0 LOG : General f:0, t:1735381466131> Tracking 1.0 LOG : General f:0, t:1735381466131> Blacksmith 1.0 LOG : General f:0, t:1735381466132> Butchering 1.0 LOG : General f:0, t:1735381466132> Zombies 3 LOG : General f:0, t:1735381466132> Distribution 1 LOG : General f:0, t:1735381466132> ZombieRespawn 4 LOG : General f:0, t:1735381466132> ZombieMigrate false LOG : General f:0, t:1735381466133> DayLength 3 LOG : General f:0, t:1735381466133> StartYear 1 LOG : General f:0, t:1735381466133> StartMonth 7 LOG : General f:0, t:1735381466133> StartDay 9 LOG : General f:0, t:1735381466133> StartTime 2 LOG : General f:0, t:1735381466134> WaterShut 2 LOG : General f:0, t:1735381466134> ElecShut 2 LOG : General f:0, t:1735381466134> AlarmDecay 2 LOG : General f:0, t:1735381466134> WaterShutModifier 14 LOG : General f:0, t:1735381466134> ElecShutModifier 14 LOG : General f:0, t:1735381466135> AlarmDecayModifier 14 LOG : General f:0, t:1735381466135> FoodLootNew 0.4 LOG : General f:0, t:1735381466135> CannedFoodLootNew 0.4 LOG : General f:0, t:1735381466135> LiteratureLootNew 0.4 LOG : General f:0, t:1735381466135> SurvivalGearsLootNew 0.4 LOG : General f:0, t:1735381466136> MedicalLootNew 0.4 LOG : General f:0, t:1735381466136> WeaponLootNew 0.4 LOG : General f:0, t:1735381466136> RangedWeaponLootNew 0.4 LOG : General f:0, t:1735381466136> AmmoLootNew 0.4 LOG : General f:0, t:1735381466136> MechanicsLootNew 0.4 LOG : General f:0, t:1735381466136> OtherLootNew 0.4 LOG : General f:0, t:1735381466136> ClothingLootNew 0.4 LOG : General f:0, t:1735381466136> ContainerLootNew 0.4 LOG : General f:0, t:1735381466136> KeyLootNew 0.4 LOG : General f:0, t:1735381466136> MementoLootNew 0.4 LOG : General f:0, t:1735381466136> MediaLootNew 0.4 LOG : General f:0, t:1735381466138> CookwareLootNew 0.4 LOG : General f:0, t:1735381466138> MaterialLootNew 0.4 LOG : General f:0, t:1735381466138> FarmingLootNew 0.4 LOG : General f:0, t:1735381466138> ToolLootNew 0.4 LOG : General f:0, t:1735381466138> RollsMultiplier 1.0 LOG : General f:0, t:1735381466138> LootItemRemovalList LOG : General f:0, t:1735381466138> RemoveStoryLoot false LOG : General f:0, t:1735381466138> RemoveZombieLoot false LOG : General f:0, t:1735381466138> ZombiePopLootEffect 10 LOG : General f:0, t:1735381466138> InsaneLootFactor 0.05 LOG : General f:0, t:1735381466140> ExtremeLootFactor 0.2 LOG : General f:0, t:1735381466140> RareLootFactor 0.6 LOG : General f:0, t:1735381466140> NormalLootFactor 1.0 LOG : General f:0, t:1735381466140> CommonLootFactor 2.0 LOG : General f:0, t:1735381466140> AbundantLootFactor 3.0 LOG : General f:0, t:1735381466141> Temperature 3 LOG : General f:0, t:1735381466141> Rain 3 LOG : General f:0, t:1735381466141> ErosionSpeed 3 LOG : General f:0, t:1735381466141> ErosionDays 0 LOG : General f:0, t:1735381466141> ZombieAttractionMultiplier 1.0 LOG : General f:0, t:1735381466142> VehicleEasyUse false LOG : General f:0, t:1735381466142> Farming 3 LOG : General f:0, t:1735381466142> CompostTime 2 LOG : General f:0, t:1735381466142> StatsDecrease 3 LOG : General f:0, t:1735381466142> NatureAbundance 3 LOG : General f:0, t:1735381466143> FishAbundance 3 LOG : General f:0, t:1735381466143> Alarm 4 LOG : General f:0, t:1735381466143> LockedHouses 6 LOG : General f:0, t:1735381466143> StarterKit false LOG : General f:0, t:1735381466143> Nutrition true LOG : General f:0, t:1735381466144> FoodRotSpeed 3 LOG : General f:0, t:1735381466144> FridgeFactor 3 LOG : General f:0, t:1735381466144> SeenHoursPreventLootRespawn 0 LOG : General f:0, t:1735381466144> HoursForLootRespawn 0 LOG : General f:0, t:1735381466144> MaxItemsForLootRespawn 5 LOG : General f:0, t:1735381466144> ConstructionPreventsLootRespawn true LOG : General f:0, t:1735381466144> ItemRemovalListBlacklistToggle false LOG : General f:0, t:1735381466144> WorldItemRemovalList Base.Hat,Base.Glasses,Base.Maggots,Base.Slug,Base.Slug2,Base.Snail,Base.Worm LOG : General f:0, t:1735381466144> HoursForWorldItemRemoval 3600.0 LOG : General f:0, t:1735381466144> TimeSinceApo 1 LOG : General f:0, t:1735381466146> PlantResilience 1 LOG : General f:0, t:1735381466146> PlantAbundance 3 LOG : General f:0, t:1735381466146> EndRegen 3 LOG : General f:0, t:1735381466146> Helicopter 3 LOG : General f:0, t:1735381466146> MetaEvent 2 LOG : General f:0, t:1735381466147> SleepingEvent 1 LOG : General f:0, t:1735381466147> GeneratorSpawning 4 LOG : General f:0, t:1735381466147> GeneratorFuelConsumption 1.0 LOG : General f:0, t:1735381466147> MetaKnowledge 3 LOG : General f:0, t:1735381466147> SurvivorHouseChance 3 LOG : General f:0, t:1735381466148> VehicleStoryChance 3 LOG : General f:0, t:1735381466148> ZoneStoryChance 3 LOG : General f:0, t:1735381466148> AnnotatedMapChance 4 LOG : General f:0, t:1735381466148> CharacterFreePoints 10 LOG : General f:0, t:1735381466148> ConstructionBonusPoints 3 LOG : General f:0, t:1735381466149> NightDarkness 3 LOG : General f:0, t:1735381466149> NightLength 3 LOG : General f:0, t:1735381466149> InjurySeverity 2 LOG : General f:0, t:1735381466149> BoneFracture true LOG : General f:0, t:1735381466149> HoursForCorpseRemoval 720.0 LOG : General f:0, t:1735381466150> DecayingCorpseHealthImpact 3 LOG : General f:0, t:1735381466150> ZombieHealthImpact true LOG : General f:0, t:1735381466150> BloodLevel 3 LOG : General f:0, t:1735381466150> ClothingDegradation 3 LOG : General f:0, t:1735381466150> FireSpread true LOG : General f:0, t:1735381466151> DaysForRottenFoodRemoval -1 LOG : General f:0, t:1735381466151> AllowExteriorGenerator true LOG : General f:0, t:1735381466151> MaxFogIntensity 1 LOG : General f:0, t:1735381466151> MaxRainFxIntensity 1 LOG : General f:0, t:1735381466151> EnableSnowOnGround true LOG : General f:0, t:1735381466151> MultiHitZombies false LOG : General f:0, t:1735381466152> RearVulnerability 3 LOG : General f:0, t:1735381466152> AttackBlockMovements false LOG : General f:0, t:1735381466152> AllClothesUnlocked false LOG : General f:0, t:1735381466152> EnableTaintedWaterText true LOG : General f:0, t:1735381466152> SeeNotLearntRecipe true LOG : General f:0, t:1735381466153> CarSpawnRate 4 LOG : General f:0, t:1735381466153> ChanceHasGas 2 LOG : General f:0, t:1735381466153> InitialGas 3 LOG : General f:0, t:1735381466153> FuelStationGasInfinite false LOG : General f:0, t:1735381466153> FuelStationGasMin 0.5 LOG : General f:0, t:1735381466154> FuelStationGasMax 0.7 LOG : General f:0, t:1735381466154> FuelStationGasEmptyChance 0 LOG : General f:0, t:1735381466154> CarGasConsumption 1.0 LOG : General f:0, t:1735381466154> LockedCar 3 LOG : General f:0, t:1735381466154> CarGeneralCondition 3 LOG : General f:0, t:1735381466155> CarDamageOnImpact 3 LOG : General f:0, t:1735381466155> DamageToPlayerFromHitByACar 1 LOG : General f:0, t:1735381466155> TrafficJam true LOG : General f:0, t:1735381466155> CarAlarm 2 LOG : General f:0, t:1735381466155> PlayerDamageFromCrash true LOG : General f:0, t:1735381466156> SirenShutoffHours 0.0 LOG : General f:0, t:1735381466156> RecentlySurvivorVehicles 2 LOG : General f:0, t:1735381466156> EnableVehicles true LOG : General f:0, t:1735381466156> SirenEffectsZombies true LOG : General f:0, t:1735381466156> EnablePoisoning 1 LOG : General f:0, t:1735381466156> MaggotSpawn 1 LOG : General f:0, t:1735381466156> LightBulbLifespan 10.0 LOG : General f:0, t:1735381466156> MuscleStrainFactor 1.0 LOG : General f:0, t:1735381466156> WoundInfectionFactor 1.0 LOG : General f:0, t:1735381466156> NoBlackClothes true LOG : General f:0, t:1735381466156> EasyClimbing false LOG : General f:0, t:1735381466158> AnimalStatsModifier 4 LOG : General f:0, t:1735381466158> AnimalMetaStatsModifier 4 LOG : General f:0, t:1735381466158> AnimalPregnancyTime 2 LOG : General f:0, t:1735381466158> AnimalAgeModifier 3 LOG : General f:0, t:1735381466158> AnimalMilkIncModifier 3 LOG : General f:0, t:1735381466159> AnimalWoolIncModifier 3 LOG : General f:0, t:1735381466159> AnimalRanchChance 7 LOG : General f:0, t:1735381466159> AnimalGrassRegrowTime 240 LOG : General f:0, t:1735381466159> AnimalMetaPredator false LOG : General f:0, t:1735381466159> AnimalMatingSeason true LOG : General f:0, t:1735381466160> AnimalSoundAttractZombies true LOG : General f:0, t:1735381466160> AnimalEggHatch 3 LOG : General f:0, t:1735381466160> MaximumRatIndex 100 LOG : General f:0, t:1735381466160> DaysUntilMaximumRatIndex 56 LOG : General f:0, t:1735381466160> LevelForDismantleXPCutoff 4 LOG : General f:0, t:1735381466161> LevelForMediaXPCutoff 3 LOG : General f:0, t:1735381466161> BloodSplatLifespanDays 30 LOG : General f:0, t:1735381466161> LiteratureCooldown 90 LOG : General f:0, t:1735381466161> NegativeTraitsPenalty 1 LOG : General f:0, t:1735381466161> MaximumLooted 50 LOG : General f:0, t:1735381466162> DaysUntilMaximumLooted 56 LOG : General f:0, t:1735381466162> RuralLooted 0.5 LOG : General f:0, t:1735381466162> MaximumDiminishedLoot 0 LOG : General f:0, t:1735381466162> DaysUntilMaximumDiminishedLoot 3650 LOG : General f:0, t:1735381466162> MinutesPerPage 2.0 LOG : General f:0, t:1735381466163> KillInsideCrops true LOG : General f:0, t:1735381466163> PlantGrowingSeasons true LOG : General f:0, t:1735381466163> PlaceDirtAboveground false LOG : General f:0, t:1735381466163> FarmingSpeedNew 1.0 LOG : General f:0, t:1735381466163> FarmingAmountNew 1.0 LOG : General f:0, t:1735381466163> FirearmNoiseMultiplier 1.0 LOG : General f:0, t:1735381466164> FirearmJamMultiplier 0.0 LOG : General f:0, t:1735381466164> FirearmMoodleMultiplier 1.0 LOG : General f:0, t:1735381466164> FirearmWeatherMultiplier 1.0 LOG : General f:0, t:1735381466164> FirearmHeadGearEffect true LOG : General f:0, t:1735381466164> STATE: enter zombie.gameStates.IngameState LOG : Lua f:0, t:1735381468934> Init ISContextManager LOG : Lua f:0, t:1735381468947> 224.25 LOG : Lua f:0, t:1735381468952> Removing undersized resolution mode 640 x 480 from Resolution option LOG : Lua f:0, t:1735381468953> Removing undersized resolution mode 720 x 480 from Resolution option LOG : Lua f:0, t:1735381468953> Removing undersized resolution mode 720 x 576 from Resolution option LOG : Lua f:0, t:1735381468953> Removing undersized resolution mode 800 x 600 from Resolution option LOG : Lua f:0, t:1735381468953> Removing undersized resolution mode 1024 x 768 from Resolution option LOG : Lua f:0, t:1735381468954> Removing undersized resolution mode 1152 x 864 from Resolution option LOG : ExitDebug f:110, t:1735381474829> EXITDEBUG: ToggleEscapeMenu 1 LOG : ExitDebug f:110, t:1735381474830> EXITDEBUG: ToggleEscapeMenu 3 LOG : ExitDebug f:110, t:1735381474830> EXITDEBUG: ToggleEscapeMenu 4 LOG : ExitDebug f:110, t:1735381474830> EXITDEBUG: ToggleEscapeMenu 5 LOG : ExitDebug f:110, t:1735381598784> EXITDEBUG: onMenuItemMouseDownMainMenu 1 (item=RETURN) LOG : ExitDebug f:110, t:1735381598785> EXITDEBUG: onMenuItemMouseDownMainMenu 5 LOG : ExitDebug f:110, t:1735381598785> EXITDEBUG: ToggleEscapeMenu 1 LOG : ExitDebug f:110, t:1735381598785> EXITDEBUG: ToggleEscapeMenu 3 LOG : ExitDebug f:110, t:1735381598786> EXITDEBUG: ToggleEscapeMenu 4 LOG : General f:2998, t:1735381663218> Saving worldgen params LOG : General f:2998, t:1735381665335> Saving GlobalModData LOG : General f:3160, t:1735381669364> Saving worldgen params LOG : General f:3160, t:1735381671144> Saving GlobalModData LOG : General f:11006, t:1735381845573> Saving worldgen params LOG : General f:11006, t:1735381847186> Saving GlobalModData LOG : General f:11113, t:1735381849843> Saving worldgen params LOG : General f:11113, t:1735381851436> Saving GlobalModData LOG : Lua f:16723, t:1735381976188> ISBuildingObject -> tryBuild - cannot walkTo target LOG : Lua f:16756, t:1735381976923> ISBuildingObject -> tryBuild - cannot walkTo target LOG : Lua f:38223, t:1735382455453> =========== starting craft =========== LOG : Lua f:38374, t:1735382458813> ISInventoryPaneContextMenu.OnNewCraftComplete -> Craft action completed LOG : Lua f:38813, t:1735382468586> =========== starting craft =========== LOG : Lua f:38957, t:1735382471786> =========== starting craft =========== LOG : Lua f:39101, t:1735382474985> ISInventoryPaneContextMenu.OnNewCraftComplete -> Craft action completed LOG : Lua f:39212, t:1735382477453> ISInventoryPaneContextMenu.OnNewCraftComplete -> Craft action completed LOG : Lua f:42485, t:1735382550297> =========== starting craft =========== LOG : Lua f:42807, t:1735382557452> ISInventoryPaneContextMenu.OnNewCraftComplete -> Craft action completed LOG : Lua f:43630, t:1735382575764> =========== starting craft =========== LOG : Lua f:43828, t:1735382580163> ISInventoryPaneContextMenu.OnNewCraftComplete -> Craft action completed LOG : ExitDebug f:50078, t:1735382719140> EXITDEBUG: ToggleEscapeMenu 1 LOG : ExitDebug f:50078, t:1735382719141> EXITDEBUG: ToggleEscapeMenu 3 LOG : ExitDebug f:50078, t:1735382719141> EXITDEBUG: ToggleEscapeMenu 4 LOG : ExitDebug f:50078, t:1735382719142> EXITDEBUG: ToggleEscapeMenu 5 LOG : ExitDebug f:50078, t:1735382720029> EXITDEBUG: onMenuItemMouseDownMainMenu 1 (item=EXIT) LOG : ExitDebug f:50078, t:1735382720030> EXITDEBUG: onMenuItemMouseDownMainMenu 2 LOG : ExitDebug f:50078, t:1735382720030> EXITDEBUG: onMenuItemMouseDownMainMenu 3 LOG : General f:50078, t:1735382720040> Saving worldgen params LOG : General f:50078, t:1735382721671> Saving GlobalModData LOG : Lua f:50078, t:1735382721703> removing all player data LOG : Lua f:50078, t:1735382721704> - player: 0 LOG : Lua f:50078, t:1735382721704> removing player inventory LOG : Lua f:50078, t:1735382721704> removing buttonprompts LOG : Lua f:50078, t:1735382721704> removing loot inventory LOG : Lua f:50078, t:1735382721705> removing equipped icons LOG : Lua f:50078, t:1735382721705> removing characterInfo LOG : Lua f:50078, t:1735382721705> removing backButtonWheel LOG : Lua f:50078, t:1735382721705> removing craftingUI LOG : Lua f:50078, t:1735382721706> removing mechanicsUI LOG : Lua f:50078, t:1735382721706> removing cursor + panel LOG : General f:50078, t:1735382721706> STATE: exit zombie.gameStates.IngameState LOG : General f:0, t:1735382751005> Load Scripts: VehicleTemplate, loadMode = Init LOG : General f:0, t:1735382751005> Load Scripts: EntityTemplate, loadMode = Init LOG : General f:0, t:1735382751005> Load Scripts: Item, loadMode = Init ERROR: General f:0, t:1735382751600> FluidContainerScript.load > Sanitizing container name 'Large Bucket', name may not contain whitespaces. LOG : General f:0, t:1735382751806> Load Scripts: Recipe, loadMode = Init LOG : General f:0, t:1735382751806> Load Scripts: UniqueRecipe, loadMode = Init LOG : General f:0, t:1735382751806> Load Scripts: EvolvedRecipe, loadMode = Init LOG : General f:0, t:1735382751808> Load Scripts: Fixing, loadMode = Init LOG : General f:0, t:1735382751809> Load Scripts: AnimationMesh, loadMode = Init LOG : General f:0, t:1735382751810> Load Scripts: Mannequin, loadMode = Init LOG : General f:0, t:1735382751810> Load Scripts: Model, loadMode = Init LOG : General f:0, t:1735382751847> Load Scripts: PhysicsShape, loadMode = Init LOG : General f:0, t:1735382751849> Load Scripts: Sound, loadMode = Init LOG : General f:0, t:1735382751863> Load Scripts: SoundTimeline, loadMode = Init LOG : General f:0, t:1735382751864> Load Scripts: SpriteModel, loadMode = Init LOG : General f:0, t:1735382751864> Load Scripts: Vehicle, loadMode = Init WARN : Script f:0, t:1735382751956> VehicleScript.Loaded > vehicle "AmbulanceBurnt" extents != physicsChassisShape WARN : Script f:0, t:1735382751966> VehicleScript.Loaded > vehicle "PickUpVanLightsBurnt" extents != physicsChassisShape WARN : Script f:0, t:1735382751980> VehicleScript.Loaded > vehicle "Trailer_Horsebox" extents != physicsChassisShape WARN : Script f:0, t:1735382752011> VehicleScript.Loaded > vehicle "ModernCar02Burnt" extents != physicsChassisShape WARN : Script f:0, t:1735382752024> VehicleScript.Loaded > vehicle "Trailer_Livestock" extents != physicsChassisShape LOG : General f:0, t:1735382752051> Load Scripts: RuntimeAnimation, loadMode = Init LOG : General f:0, t:1735382752052> Load Scripts: VehicleEngineRPM, loadMode = Init LOG : General f:0, t:1735382752053> Load Scripts: ItemConfig, loadMode = Init LOG : General f:0, t:1735382752053> Load Scripts: Entity, loadMode = Init ERROR: General f:0, t:1735382752057> FluidContainerScript.load > Sanitizing container name 'Fuel Pump', name may not contain whitespaces. LOG : General f:0, t:1735382752075> Load Scripts: XuiConfig, loadMode = Init LOG : General f:0, t:1735382752076> Load Scripts: XuiLayout, loadMode = Init LOG : General f:0, t:1735382752077> Load Scripts: XuiStyle, loadMode = Init LOG : General f:0, t:1735382752077> Load Scripts: XuiDefaultStyle, loadMode = Init LOG : General f:0, t:1735382752077> Load Scripts: XuiColor, loadMode = Init LOG : General f:0, t:1735382752077> Load Scripts: XuiSkin, loadMode = Init LOG : General f:0, t:1735382752083> Load Scripts: ItemFilter, loadMode = Init LOG : General f:0, t:1735382752083> Load Scripts: FluidFilter, loadMode = Init LOG : General f:0, t:1735382752083> Load Scripts: CraftRecipe, loadMode = Init LOG : General f:0, t:1735382752128> Load Scripts: StringList, loadMode = Init LOG : General f:0, t:1735382752128> Load Scripts: EnergyDefinition, loadMode = Init LOG : General f:0, t:1735382752129> Load Scripts: FluidDefinition, loadMode = Init LOG : General f:0, t:1735382752131> Load Scripts: TimedAction, loadMode = Init LOG : General f:0, t:1735382752133> Load Scripts: Ragdoll, loadMode = Init WARN : General f:0, t:1735382752202> TaggedObjectManager.createTagBits > manager-> new tag discovered that was not preprocessed, tag: keyduplicator WARN : General f:0, t:1735382752203> TaggedObjectManager.createTagBits > manager-> new tag discovered that was not preprocessed, tag: recipes_stone_anvil WARN : General f:0, t:1735382752204> TaggedObjectManager.createTagBits > manager-> new tag discovered that was not preprocessed, tag: advancedfurnace WARN : Script f:0, t:1735382752227> ModelScript.check > no such model "null" for Base.BareHands WARN : Script f:0, t:1735382752229> ModelScript.checkTexture > no such texture "WorldItems/BassCooked" for LittleBaitFishCooked WARN : Script f:0, t:1735382752230> ModelScript.check > no such model "???.RyeBagSeedBag_Ground" for Base.RyeBagSeed_Empty WARN : Script f:0, t:1735382752233> ModelScript.checkTexture > no such texture "SantaHat_Red" for Base.SantaHat_Debug WARN : Script f:0, t:1735382752234> ModelScript.checkTexture > no such texture "SantaHat_Red" for Base.SantaHat_Debug WARN : Script f:0, t:1735382752234> ModelScript.checkTexture > no such texture "WorldItems/Canteen_Cowboy_Floor" for Base.CanteenCowboy_Ground WARN : Script f:0, t:1735382752238> ModelScript.checkTexture > no such texture "WorldItems/AmmoStrap" for Base.AmmoStrap_Ground WARN : Script f:0, t:1735382752238> ModelScript.check > no such model "???.BarleyBagSeedBag_Ground" for Base.BarleyBagSeed WARN : Script f:0, t:1735382752240> ModelScript.ScriptsLoaded > different number of attachments on Cucumber and CucumberRotten WARN : Script f:0, t:1735382752241> ModelScript.check > no such model "???.DisposableRazor" for Base.Razor WARN : Script f:0, t:1735382752241> ModelScript.checkTexture > no such texture "WorldItems/Canteen_Cowboy_Floor" for Base.CanteenCowboy_Ground WARN : Script f:0, t:1735382752243> ModelScript.check > no such model "???.WheatBagSeedBag_Ground" for Base.WheatBagSeed_Empty WARN : Script f:0, t:1735382752245> ModelScript.check > no such model "???.Stethoscope" for Base.Stethoscope WARN : Script f:0, t:1735382752247> ModelScript.ScriptsLoaded > different number of attachments on FrenchFries_Hand and FrenchFries_HandBurnt WARN : Script f:0, t:1735382752247> ModelScript.ScriptsLoaded > different number of attachments on FrenchFries_Hand and FrenchFries_HandRotten WARN : General f:0, t:1735382752911> TextManager.Init > font "MediumNew" not found in fonts.txt WARN : General f:0, t:1735382752912> TextManager.Init > font "AutoNormSmall" not found in fonts.txt WARN : General f:0, t:1735382752912> TextManager.Init > font "AutoNormMedium" not found in fonts.txt WARN : General f:0, t:1735382752912> TextManager.Init > font "AutoNormLarge" not found in fonts.txt WARN : General f:0, t:1735382752944> TextManager.Init > font "DebugConsole" not found in fonts.txt WARN : Lua f:0, t:1735382763170> LuaManager$GlobalObject.require > require("BuildingObjects/ISAnimalPickMateCursor") failed LOG : ExitDebug f:0, t:1735382765374> EXITDEBUG: MainScreen: Events.OnKeyPressed.Add(ToggleEscapeMenu) WARN : Lua f:0, t:1735382766069> LuaManager$GlobalObject.require > require("pzapi/ui/ui") failed LOG : General f:0, t:1735382767747> STATE: enter zombie.gameStates.MainScreenState LOG : Lua f:0, t:1735382767762> 224.25 LOG : Lua f:0, t:1735382767771> Removing undersized resolution mode 640 x 480 from Resolution option LOG : Lua f:0, t:1735382767771> Removing undersized resolution mode 720 x 480 from Resolution option LOG : Lua f:0, t:1735382767772> Removing undersized resolution mode 720 x 576 from Resolution option LOG : Lua f:0, t:1735382767772> Removing undersized resolution mode 800 x 600 from Resolution option LOG : Lua f:0, t:1735382767772> Removing undersized resolution mode 1024 x 768 from Resolution option LOG : Lua f:0, t:1735382767773> Removing undersized resolution mode 1152 x 864 from Resolution option LOG : Lua f:0, t:1735382768023> env.lua-> namedColorToTable color not found: ProgressYellow LOG : ExitDebug f:0, t:1735382829741> EXITDEBUG: onMenuItemMouseDownMainMenu 1 (item=LATESTSAVE) LOG : General f:0, t:1735382829846> STATE: exit zombie.gameStates.MainScreenState LOG : General f:0, t:1735382829846> LOADED UP A TOTAL OF 16889 TEXTURES LOG : General f:0, t:1735382831459> STATE: enter zombie.gameStates.LoadingQueueState LOG : General f:0, t:1735382831491> STATE: exit zombie.gameStates.LoadingQueueState LOG : General f:0, t:1735382831492> STATE: enter zombie.gameStates.GameLoadingState LOG : Lua f:0, t:1735382834590> Initializing Randomized World Tabletop Clutter Tables LOG : Lua f:0, t:1735382834603> item script does not exists: Base.Pancho LOG : Lua f:0, t:1735382834610> item script does not exists: Base.Pancho LOG : Lua f:0, t:1735382834612> item script does not exists: Base.WaterBottleEmpty LOG : Lua f:0, t:1735382834613> item script does not exists: Base.WaterBottleEmpty LOG : Lua f:0, t:1735382834616> item script does not exists: Base.WaterBottleEmpty LOG : Lua f:0, t:1735382834616> item script does not exists: Base.WaterBottleEmpty WARN : Lua f:0, t:1735382834967> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735382835261> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735382835267> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735382835275> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735382835280> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735382835281> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/attachments/Attachments.lua WARN : Lua f:0, t:1735382835289> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua WARN : Lua f:0, t:1735382835294> LuaManager.RunLua > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua LOG : General f:0, t:1735382835598> SafeMode is off LOG : General f:0, t:1735382835620> Loading worldgen params LOG : General f:0, t:1735382835622> IsoMetaGrid.Create: begin scanning directories LOG : General f:0, t:1735382835623> Looking in these map folders: LOG : General f:0, t:1735382835625> <End of map-folders list> LOG : General f:0, t:1735382835776> IsoMetaGrid.Create: X: [ 0 100 ], Y: [ 0 100 ] LOG : General f:0, t:1735382835776> World seed: 0 LOG : General f:0, t:1735382835777> IsoMetaGrid.Create: finished scanning directories in 0.155 seconds LOG : General f:0, t:1735382835788> IsoMetaGrid.Create: begin loading LOG : Lua f:0, t:1735382836227> using spawn region Echo Creek, KY LOG : Lua f:0, t:1735382836228> 5 possible spawn points ERROR: ItemPicker f:0, t:1735382836233> ItemPickerJava.ParseSuburbsDistributions> ERROR: SuburbsDistributions["all"] is broken LOG : General f:0, t:1735382846030> NOTE: Community Content Translations are disabled. LOG : Lua f:0, t:1735382846062> scriptmanager = zombie.radio.scripting.RadioScriptManager@6c8b1c58, isNewGame = false LOG : Lua f:0, t:1735382846063> name = Automated Emergency Broadcast System, freq = 105200, cat = Emergency, uuid = EMRG-711984 LOG : General f:0, t:1735382846064> Radio Loading channels... LOG : General f:0, t:1735382846189> WorldDictionary: Checking dictionary... LOG : General f:0, t:1735382846255> Loading WorldDictionary:C:\Users\Clement\Zomboid\Saves\Sandbox\2024-12-21_07-46-52\WorldDictionary.bin LOG : General f:0, t:1735382852799> IsoMetaGrid.Create: finished loading in 17.009 seconds ERROR: Lua f:0, t:1735382853107> ERROR: Mannequin zone missing properties in media/maps/Muldraugh, KY/objects.lua at 13583,1299,0 LOG : Lua f:0, t:1735382854027> can't find map objects file: media/maps/West Point, KY/objects.lua LOG : Lua f:0, t:1735382854121> can't find map objects file: media/maps/Rosewood, KY/objects.lua LOG : Lua f:0, t:1735382854210> can't find map objects file: media/maps/Riverside, KY/objects.lua LOG : Lua f:0, t:1735382854316> can't find map objects file: media/maps/Random/objects.lua LOG : Lua f:0, t:1735382854421> can't find map objects file: media/maps/LV, KY/objects.lua LOG : Lua f:0, t:1735382854521> can't find map objects file: media/maps/Echo Creek, KY/objects.lua ERROR: General f:0, t:1735382854742> IsoMetaGrid.load > invalid room metaID #655594 in cell 25,34 while reading map_meta.bin ERROR: General f:0, t:1735382854742> IsoMetaGrid.load > invalid room metaID #327911 in cell 25,34 while reading map_meta.bin ERROR: General f:0, t:1735382854742> IsoMetaGrid.load > invalid room metaID #327914 in cell 25,34 while reading map_meta.bin ERROR: General f:0, t:1735382854742> IsoMetaGrid.load > invalid room metaID #231 in cell 25,34 while reading map_meta.bin LOG : General f:0, t:1735382854798> loading 12486 zones from map_zone.bin LOG : General f:0, t:1735382855514> loading 327 zones from map_animals.bin LOG : General f:0, t:1735382855557> Max #ZONES on one chunk is 27 WARN : General f:0, t:1735382857925> SpawnPoints.initSpawnBuildings > initSpawnBuildings: no room or building at 5226,6761,0 WARN : General f:0, t:1735382857925> SpawnPoints.initSpawnBuildings > initSpawnBuildings: no room or building at 13899,5660,0 WARN : General f:0, t:1735382857926> SpawnPoints.initSpawnBuildings > initSpawnBuildings: no room or building at 10629,9658,0 WARN : General f:0, t:1735382859115> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null WARN : General f:0, t:1735382859217> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null LOG : General f:0, t:1735382860401> Init chat: start LOG : General f:0, t:1735382860401> Adding carseat, value = media/ui/Container_Carseat.png LOG : General f:0, t:1735382860402> Adding floor, value = media/ui/Container_Floor.png LOG : General f:0, t:1735382860402> Adding deadperson_male, value = media/ui/Container_DeadPerson_Male.png LOG : General f:0, t:1735382860403> Adding toolcabinet, value = media/ui/Container_ToolCabinet.png LOG : General f:0, t:1735382860403> Adding deadperson_female, value = media/ui/Container_DeadPerson_Female.png LOG : General f:0, t:1735382860403> Adding clothingwasher, value = media/ui/Container_ClothingWasher.png LOG : General f:0, t:1735382860404> Adding garbage, value = media/ui/Container_Garbage.png LOG : General f:0, t:1735382860404> Adding clothingdryer, value = media/ui/Container_ClothingDryer.png LOG : General f:0, t:1735382860405> Adding glovecompartment, value = media/ui/Container_GloveCompartment.png LOG : General f:0, t:1735382860405> Adding vendingt, value = media/ui/Container_Vendingt.png LOG : General f:0, t:1735382860406> Adding crate, value = media/ui/Container_Crate.png LOG : General f:0, t:1735382860407> Adding deadperson_femalezombie, value = media/ui/Container_DeadPerson_FemaleZombie.png LOG : General f:0, t:1735382860407> Adding sack, value = media/ui/Container_Sack.png LOG : General f:0, t:1735382860407> Adding deadperson_malezombie, value = media/ui/Container_DeadPerson_MaleZombie.png LOG : General f:0, t:1735382860408> Adding composter, value = media/ui/Container_Composter.png LOG : General f:0, t:1735382860409> Adding drawer, value = media/ui/Container_Drawer.png LOG : General f:0, t:1735382860409> Adding freezer, value = media/ui/Container_Freezer.png LOG : General f:0, t:1735382860409> Adding oven, value = media/ui/Container_Oven.png LOG : General f:0, t:1735382860410> Adding plant, value = media/ui/Container_Plant.png LOG : General f:0, t:1735382860410> Adding medicine, value = media/ui/Container_Medicine.png LOG : General f:0, t:1735382860411> Adding fridge, value = media/ui/Container_Fridge.png LOG : General f:0, t:1735382860412> Adding cabinet, value = media/ui/Container_Cabinet.png LOG : General f:0, t:1735382860412> Adding campfire, value = media/ui/Container_Campfire.png LOG : General f:0, t:1735382860413> Adding shelf, value = media/ui/Container_Shelf.png LOG : General f:0, t:1735382860414> Adding mannequin, value = media/ui/Container_Mannequin.png LOG : General f:0, t:1735382860414> Adding mailbox, value = media/ui/Container_MailBox.png LOG : General f:0, t:1735382860415> Adding truckbed, value = media/ui/Container_TruckBed.png LOG : General f:0, t:1735382860415> Adding counter, value = media/ui/Container_Counter.png LOG : General f:0, t:1735382860415> Adding microwave, value = media/ui/Container_Microwave.png LOG : General f:0, t:1735382860417> Init chat: end LOG : General f:0, t:1735382860418> Load physics meshes: start LOG : General f:0, t:1735382860418> Load physics meshes: end LOG : General f:0, t:1735382860418> Wait for assets: start LOG : General f:0, t:1735382860430> Wait for assets: end LOG : General f:0, t:1735382860430> FBORenderChunkManager.gameLoaded: start LOG : General f:0, t:1735382860431> FBORenderChunkManager.gameLoaded: end LOG : General f:0, t:1735382860431> Init physics meshes: start LOG : General f:0, t:1735382860433> Init physics meshes: end LOG : General f:0, t:1735382860434> game loading took 25 seconds LOG : General f:0, t:1735382881941> STATE: exit zombie.gameStates.GameLoadingState LOG : Lua f:0, t:1735382882316> [ISSearchManager] created UI for player 0 LOG : Lua f:0, t:1735382882325> [ISSearchWindow] created UI for player 0 LOG : Lua f:0, t:1735382882325> 1 players found LOG : Lua f:0, t:1735382882325> player 0 is mouse LOG : Lua f:0, t:1735382882326> PLAYER DATA OFFSET 0 LOG : Lua f:0, t:1735382882326> 320 LOG : Lua f:0, t:1735382882326> 0 LOG : Lua f:0, t:1735382882326> 640 LOG : Lua f:0, t:1735382882326> 339 LOG : Lua f:0, t:1735382882362> ISCraftingUI: no such result item OmeletteRecipe2 LOG : Lua f:0, t:1735382882400> ISCraftingUI: no such result item OmeletteRecipe2 LOG : General f:0, t:1735382882428> Sandbox Options: LOG : General f:0, t:1735382882428> SpawnFrequency 5 LOG : General f:0, t:1735382882428> AllowMiniMap false LOG : General f:0, t:1735382882429> AllowWorldMap true LOG : General f:0, t:1735382882429> MapAllKnown false LOG : General f:0, t:1735382882429> MapNeedsLight true LOG : General f:0, t:1735382882429> Speed 1 LOG : General f:0, t:1735382882429> SprinterPercentage 0 LOG : General f:0, t:1735382882430> Strength 2 LOG : General f:0, t:1735382882430> Toughness 4 LOG : General f:0, t:1735382882430> Transmission 2 LOG : General f:0, t:1735382882430> Mortality 5 LOG : General f:0, t:1735382882430> Reanimate 3 LOG : General f:0, t:1735382882431> Cognition 3 LOG : General f:0, t:1735382882431> CrawlUnderVehicle 7 LOG : General f:0, t:1735382882431> Memory 2 LOG : General f:0, t:1735382882431> Sight 2 LOG : General f:0, t:1735382882431> Hearing 2 LOG : General f:0, t:1735382882431> SpottedLogic true LOG : General f:0, t:1735382882432> ThumpNoChasing true LOG : General f:0, t:1735382882432> ThumpOnConstruction true LOG : General f:0, t:1735382882432> ActiveOnly 1 LOG : General f:0, t:1735382882432> TriggerHouseAlarm true LOG : General f:0, t:1735382882432> ZombiesDragDown true LOG : General f:0, t:1735382882433> ZombiesCrawlersDragDown false LOG : General f:0, t:1735382882433> ZombiesFenceLunge true LOG : General f:0, t:1735382882433> DisableFakeDead 1 LOG : General f:0, t:1735382882433> ZombiesArmorFactor 2.0 LOG : General f:0, t:1735382882433> ZombiesMaxDefense 85 LOG : General f:0, t:1735382882434> ChanceOfAttachedWeapon 6 LOG : General f:0, t:1735382882434> ZombiesFallDamage 1.0 LOG : General f:0, t:1735382882434> PlayerSpawnZombieRemoval 1 LOG : General f:0, t:1735382882434> PopulationMultiplier 1.2 LOG : General f:0, t:1735382882434> PopulationStartMultiplier 1.0 LOG : General f:0, t:1735382882434> PopulationPeakMultiplier 1.5 LOG : General f:0, t:1735382882435> PopulationPeakDay 28 LOG : General f:0, t:1735382882435> RespawnHours 0.0 LOG : General f:0, t:1735382882435> RespawnUnseenHours 0.0 LOG : General f:0, t:1735382882435> RespawnMultiplier 0.0 LOG : General f:0, t:1735382882435> RedistributeHours 0.0 LOG : General f:0, t:1735382882436> FollowSoundDistance 100 LOG : General f:0, t:1735382882436> RallyGroupSize 0 LOG : General f:0, t:1735382882436> RallyGroupSizeVariance 50 LOG : General f:0, t:1735382882436> RallyTravelDistance 20 LOG : General f:0, t:1735382882436> RallyGroupSeparation 15 LOG : General f:0, t:1735382882436> RallyGroupRadius 3 LOG : General f:0, t:1735382882437> ZombiesCountBeforeDelete 300 LOG : General f:0, t:1735382882437> Global 1.0 LOG : General f:0, t:1735382882437> GlobalToggle true LOG : General f:0, t:1735382882437> Fitness 1.0 LOG : General f:0, t:1735382882437> Strength 1.0 LOG : General f:0, t:1735382882438> Sprinting 1.0 LOG : General f:0, t:1735382882438> Lightfoot 1.0 LOG : General f:0, t:1735382882438> Nimble 1.0 LOG : General f:0, t:1735382882438> Sneak 1.0 LOG : General f:0, t:1735382882438> Axe 1.0 LOG : General f:0, t:1735382882439> Blunt 1.0 LOG : General f:0, t:1735382882439> SmallBlunt 1.0 LOG : General f:0, t:1735382882439> LongBlade 1.0 LOG : General f:0, t:1735382882439> SmallBlade 1.0 LOG : General f:0, t:1735382882439> Spear 1.0 LOG : General f:0, t:1735382882440> Maintenance 1.0 LOG : General f:0, t:1735382882440> Farming 1.0 LOG : General f:0, t:1735382882440> Woodwork 1.0 LOG : General f:0, t:1735382882440> Carving 1.0 LOG : General f:0, t:1735382882440> Cooking 1.0 LOG : General f:0, t:1735382882441> Electricity 1.0 LOG : General f:0, t:1735382882441> Doctor 1.0 LOG : General f:0, t:1735382882441> MetalWelding 1.0 LOG : General f:0, t:1735382882441> Masonry 1.0 LOG : General f:0, t:1735382882441> Mechanics 1.0 LOG : General f:0, t:1735382882441> Pottery 1.0 LOG : General f:0, t:1735382882442> Tailoring 1.0 LOG : General f:0, t:1735382882442> Aiming 1.0 LOG : General f:0, t:1735382882442> Reloading 1.0 LOG : General f:0, t:1735382882442> Fishing 1.0 LOG : General f:0, t:1735382882442> Trapping 1.0 LOG : General f:0, t:1735382882443> PlantScavenging 1.0 LOG : General f:0, t:1735382882443> FlintKnapping 1.0 LOG : General f:0, t:1735382882443> Husbandry 1.0 LOG : General f:0, t:1735382882443> Tracking 1.0 LOG : General f:0, t:1735382882443> Blacksmith 1.0 LOG : General f:0, t:1735382882443> Butchering 1.0 LOG : General f:0, t:1735382882444> Zombies 3 LOG : General f:0, t:1735382882444> Distribution 1 LOG : General f:0, t:1735382882444> ZombieRespawn 4 LOG : General f:0, t:1735382882444> ZombieMigrate false LOG : General f:0, t:1735382882444> DayLength 3 LOG : General f:0, t:1735382882445> StartYear 1 LOG : General f:0, t:1735382882445> StartMonth 7 LOG : General f:0, t:1735382882445> StartDay 9 LOG : General f:0, t:1735382882445> StartTime 2 LOG : General f:0, t:1735382882445> WaterShut 2 LOG : General f:0, t:1735382882446> ElecShut 2 LOG : General f:0, t:1735382882446> AlarmDecay 2 LOG : General f:0, t:1735382882446> WaterShutModifier 14 LOG : General f:0, t:1735382882446> ElecShutModifier 14 LOG : General f:0, t:1735382882446> AlarmDecayModifier 14 LOG : General f:0, t:1735382882446> FoodLootNew 0.4 LOG : General f:0, t:1735382882447> CannedFoodLootNew 0.4 LOG : General f:0, t:1735382882447> LiteratureLootNew 0.4 LOG : General f:0, t:1735382882447> SurvivalGearsLootNew 0.4 LOG : General f:0, t:1735382882447> MedicalLootNew 0.4 LOG : General f:0, t:1735382882447> WeaponLootNew 0.4 LOG : General f:0, t:1735382882448> RangedWeaponLootNew 0.4 LOG : General f:0, t:1735382882448> AmmoLootNew 0.4 LOG : General f:0, t:1735382882448> MechanicsLootNew 0.4 LOG : General f:0, t:1735382882448> OtherLootNew 0.4 LOG : General f:0, t:1735382882448> ClothingLootNew 0.4 LOG : General f:0, t:1735382882448> ContainerLootNew 0.4 LOG : General f:0, t:1735382882449> KeyLootNew 0.4 LOG : General f:0, t:1735382882449> MementoLootNew 0.4 LOG : General f:0, t:1735382882449> MediaLootNew 0.4 LOG : General f:0, t:1735382882449> CookwareLootNew 0.4 LOG : General f:0, t:1735382882449> MaterialLootNew 0.4 LOG : General f:0, t:1735382882450> FarmingLootNew 0.4 LOG : General f:0, t:1735382882450> ToolLootNew 0.4 LOG : General f:0, t:1735382882450> RollsMultiplier 1.0 LOG : General f:0, t:1735382882450> LootItemRemovalList LOG : General f:0, t:1735382882450> RemoveStoryLoot false LOG : General f:0, t:1735382882450> RemoveZombieLoot false LOG : General f:0, t:1735382882451> ZombiePopLootEffect 10 LOG : General f:0, t:1735382882451> InsaneLootFactor 0.05 LOG : General f:0, t:1735382882451> ExtremeLootFactor 0.2 LOG : General f:0, t:1735382882451> RareLootFactor 0.6 LOG : General f:0, t:1735382882451> NormalLootFactor 1.0 LOG : General f:0, t:1735382882452> CommonLootFactor 2.0 LOG : General f:0, t:1735382882452> AbundantLootFactor 3.0 LOG : General f:0, t:1735382882452> Temperature 3 LOG : General f:0, t:1735382882452> Rain 3 LOG : General f:0, t:1735382882452> ErosionSpeed 3 LOG : General f:0, t:1735382882453> ErosionDays 0 LOG : General f:0, t:1735382882453> ZombieAttractionMultiplier 1.0 LOG : General f:0, t:1735382882453> VehicleEasyUse false LOG : General f:0, t:1735382882453> Farming 3 LOG : General f:0, t:1735382882453> CompostTime 2 LOG : General f:0, t:1735382882454> StatsDecrease 3 LOG : General f:0, t:1735382882454> NatureAbundance 3 LOG : General f:0, t:1735382882454> FishAbundance 3 LOG : General f:0, t:1735382882454> Alarm 4 LOG : General f:0, t:1735382882454> LockedHouses 6 LOG : General f:0, t:1735382882455> StarterKit false LOG : General f:0, t:1735382882455> Nutrition true LOG : General f:0, t:1735382882455> FoodRotSpeed 3 LOG : General f:0, t:1735382882455> FridgeFactor 3 LOG : General f:0, t:1735382882455> SeenHoursPreventLootRespawn 0 LOG : General f:0, t:1735382882456> HoursForLootRespawn 0 LOG : General f:0, t:1735382882456> MaxItemsForLootRespawn 5 LOG : General f:0, t:1735382882456> ConstructionPreventsLootRespawn true LOG : General f:0, t:1735382882456> ItemRemovalListBlacklistToggle false LOG : General f:0, t:1735382882456> WorldItemRemovalList Base.Hat,Base.Glasses,Base.Maggots,Base.Slug,Base.Slug2,Base.Snail,Base.Worm LOG : General f:0, t:1735382882456> HoursForWorldItemRemoval 3600.0 LOG : General f:0, t:1735382882457> TimeSinceApo 1 LOG : General f:0, t:1735382882457> PlantResilience 1 LOG : General f:0, t:1735382882457> PlantAbundance 3 LOG : General f:0, t:1735382882457> EndRegen 3 LOG : General f:0, t:1735382882457> Helicopter 3 LOG : General f:0, t:1735382882458> MetaEvent 2 LOG : General f:0, t:1735382882458> SleepingEvent 1 LOG : General f:0, t:1735382882458> GeneratorSpawning 4 LOG : General f:0, t:1735382882458> GeneratorFuelConsumption 1.0 LOG : General f:0, t:1735382882458> MetaKnowledge 3 LOG : General f:0, t:1735382882458> SurvivorHouseChance 3 LOG : General f:0, t:1735382882459> VehicleStoryChance 3 LOG : General f:0, t:1735382882459> ZoneStoryChance 3 LOG : General f:0, t:1735382882459> AnnotatedMapChance 4 LOG : General f:0, t:1735382882459> CharacterFreePoints 10 LOG : General f:0, t:1735382882459> ConstructionBonusPoints 3 LOG : General f:0, t:1735382882460> NightDarkness 3 LOG : General f:0, t:1735382882460> NightLength 3 LOG : General f:0, t:1735382882460> InjurySeverity 2 LOG : General f:0, t:1735382882460> BoneFracture true LOG : General f:0, t:1735382882460> HoursForCorpseRemoval 720.0 LOG : General f:0, t:1735382882460> DecayingCorpseHealthImpact 3 LOG : General f:0, t:1735382882461> ZombieHealthImpact true LOG : General f:0, t:1735382882461> BloodLevel 3 LOG : General f:0, t:1735382882461> ClothingDegradation 3 LOG : General f:0, t:1735382882461> FireSpread true LOG : General f:0, t:1735382882461> DaysForRottenFoodRemoval -1 LOG : General f:0, t:1735382882462> AllowExteriorGenerator true LOG : General f:0, t:1735382882462> MaxFogIntensity 1 LOG : General f:0, t:1735382882462> MaxRainFxIntensity 1 LOG : General f:0, t:1735382882462> EnableSnowOnGround true LOG : General f:0, t:1735382882462> MultiHitZombies false LOG : General f:0, t:1735382882462> RearVulnerability 3 LOG : General f:0, t:1735382882463> AttackBlockMovements false LOG : General f:0, t:1735382882463> AllClothesUnlocked false LOG : General f:0, t:1735382882463> EnableTaintedWaterText true LOG : General f:0, t:1735382882463> SeeNotLearntRecipe true LOG : General f:0, t:1735382882463> CarSpawnRate 4 LOG : General f:0, t:1735382882464> ChanceHasGas 2 LOG : General f:0, t:1735382882464> InitialGas 3 LOG : General f:0, t:1735382882464> FuelStationGasInfinite false LOG : General f:0, t:1735382882464> FuelStationGasMin 0.5 LOG : General f:0, t:1735382882464> FuelStationGasMax 0.7 LOG : General f:0, t:1735382882465> FuelStationGasEmptyChance 0 LOG : General f:0, t:1735382882465> CarGasConsumption 1.0 LOG : General f:0, t:1735382882465> LockedCar 3 LOG : General f:0, t:1735382882465> CarGeneralCondition 3 LOG : General f:0, t:1735382882465> CarDamageOnImpact 3 LOG : General f:0, t:1735382882465> DamageToPlayerFromHitByACar 1 LOG : General f:0, t:1735382882466> TrafficJam true LOG : General f:0, t:1735382882466> CarAlarm 2 LOG : General f:0, t:1735382882466> PlayerDamageFromCrash true LOG : General f:0, t:1735382882466> SirenShutoffHours 0.0 LOG : General f:0, t:1735382882466> RecentlySurvivorVehicles 2 LOG : General f:0, t:1735382882467> EnableVehicles true LOG : General f:0, t:1735382882467> SirenEffectsZombies true LOG : General f:0, t:1735382882467> EnablePoisoning 1 LOG : General f:0, t:1735382882467> MaggotSpawn 1 LOG : General f:0, t:1735382882467> LightBulbLifespan 10.0 LOG : General f:0, t:1735382882467> MuscleStrainFactor 1.0 LOG : General f:0, t:1735382882468> WoundInfectionFactor 1.0 LOG : General f:0, t:1735382882468> NoBlackClothes true LOG : General f:0, t:1735382882468> EasyClimbing false LOG : General f:0, t:1735382882468> AnimalStatsModifier 4 LOG : General f:0, t:1735382882468> AnimalMetaStatsModifier 4 LOG : General f:0, t:1735382882469> AnimalPregnancyTime 2 LOG : General f:0, t:1735382882469> AnimalAgeModifier 3 LOG : General f:0, t:1735382882469> AnimalMilkIncModifier 3 LOG : General f:0, t:1735382882469> AnimalWoolIncModifier 3 LOG : General f:0, t:1735382882469> AnimalRanchChance 7 LOG : General f:0, t:1735382882470> AnimalGrassRegrowTime 240 LOG : General f:0, t:1735382882470> AnimalMetaPredator false LOG : General f:0, t:1735382882470> AnimalMatingSeason true LOG : General f:0, t:1735382882470> AnimalSoundAttractZombies true LOG : General f:0, t:1735382882470> AnimalEggHatch 3 LOG : General f:0, t:1735382882470> MaximumRatIndex 100 LOG : General f:0, t:1735382882471> DaysUntilMaximumRatIndex 56 LOG : General f:0, t:1735382882471> LevelForDismantleXPCutoff 4 LOG : General f:0, t:1735382882471> LevelForMediaXPCutoff 3 LOG : General f:0, t:1735382882471> BloodSplatLifespanDays 30 LOG : General f:0, t:1735382882471> LiteratureCooldown 90 LOG : General f:0, t:1735382882472> NegativeTraitsPenalty 1 LOG : General f:0, t:1735382882472> MaximumLooted 50 LOG : General f:0, t:1735382882472> DaysUntilMaximumLooted 56 LOG : General f:0, t:1735382882472> RuralLooted 0.5 LOG : General f:0, t:1735382882472> MaximumDiminishedLoot 0 LOG : General f:0, t:1735382882473> DaysUntilMaximumDiminishedLoot 3650 LOG : General f:0, t:1735382882473> MinutesPerPage 2.0 LOG : General f:0, t:1735382882473> KillInsideCrops true LOG : General f:0, t:1735382882473> PlantGrowingSeasons true LOG : General f:0, t:1735382882473> PlaceDirtAboveground false LOG : General f:0, t:1735382882473> FarmingSpeedNew 1.0 LOG : General f:0, t:1735382882474> FarmingAmountNew 1.0 LOG : General f:0, t:1735382882474> FirearmNoiseMultiplier 1.0 LOG : General f:0, t:1735382882474> FirearmJamMultiplier 0.0 LOG : General f:0, t:1735382882474> FirearmMoodleMultiplier 1.0 LOG : General f:0, t:1735382882474> FirearmWeatherMultiplier 1.0 LOG : General f:0, t:1735382882475> FirearmHeadGearEffect true LOG : General f:0, t:1735382882475> STATE: enter zombie.gameStates.IngameState LOG : Lua f:0, t:1735382883011> Init ISContextManager LOG : Lua f:0, t:1735382883017> 224.25 LOG : Lua f:0, t:1735382883023> Removing undersized resolution mode 640 x 480 from Resolution option LOG : Lua f:0, t:1735382883023> Removing undersized resolution mode 720 x 480 from Resolution option LOG : Lua f:0, t:1735382883024> Removing undersized resolution mode 720 x 576 from Resolution option LOG : Lua f:0, t:1735382883024> Removing undersized resolution mode 800 x 600 from Resolution option LOG : Lua f:0, t:1735382883024> Removing undersized resolution mode 1024 x 768 from Resolution option LOG : Lua f:0, t:1735382883025> Removing undersized resolution mode 1152 x 864 from Resolution option WARN : General f:5106, t:1735382998075> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null WARN : General f:5106, t:1735382998076> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null WARN : General f:5108, t:1735382998119> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null WARN : General f:5108, t:1735382998119> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null WARN : General f:5177, t:1735382999660> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null WARN : General f:5177, t:1735382999660> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null ERROR: General f:5721, t:1735383011863> ExceptionLogger.logException> Exception thrown java.lang.NullPointerException: Cannot read field "junk" because "<parameter3>" is null at ItemPickerJava.rollContainerItem(ItemPickerJava.java:1454). Stack trace: zombie.inventory.ItemPickerJava.rollContainerItem(ItemPickerJava.java:1454) zombie.core.stash.StashSystem.doSpecificBuildingProperties(StashSystem.java:339) zombie.core.stash.StashSystem.doBuildingStash(StashSystem.java:250) zombie.iso.IsoChunk.randomizeBuildingsEtc(IsoChunk.java:4328) zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:4092) zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176) zombie.iso.IsoChunkMap.updateInternal(IsoChunkMap.java:243) zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102) zombie.iso.IsoChunkMap.update(IsoChunkMap.java:204) zombie.iso.IsoCell.updateInternal(IsoCell.java:5936) zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102) zombie.iso.IsoCell.update(IsoCell.java:5897) zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3893) zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3993) zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102) zombie.iso.IsoWorld.update(IsoWorld.java:3917) zombie.gameStates.IngameState.updateInternal(IngameState.java:1750) zombie.gameStates.IngameState.update(IngameState.java:1443) zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) zombie.GameWindow.logic(GameWindow.java:372) zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76) zombie.GameWindow.frameStep(GameWindow.java:917) zombie.GameWindow.run_ez(GameWindow.java:810) zombie.GameWindow.mainThread(GameWindow.java:610) java.base/java.lang.Thread.run(Unknown Source) I've tried to verify the integrity of files with Steam but it didn't work, I guess it's an error in the code so nothing I can do except wait for a patch. Thank you. EDIT: I managed to "fix it" by replacing map_meta.bin taken from a new game. It resets livestock zones, stashes from what I read and zombies respawned (at least interior ones not sure about outside ones), what else map_meta.bin takes care of? I thought it would be about meta events but it isn't since the previous meta events I discovered are still there. Attached to this post is the map_meta.bin of my game, the coordinates of where this bug happened (approximately) are: posX = 14472, posY =5005, posZ = 0 map_meta.bin -
build42 Carrying Corpses Is Lacking Some Improvements
Leonide_Endfield posted a topic in PZ Suggestions
The Unstable Build 42 has some changes in the game mechanics and I noticed that we can now carry corpses instead of picking them up. But, it cost a lot of stamina to drag the corpses out of the house (especially in different floors than ground floor) and it lacks a few improvements. Here are the issues regarding carrying Corpses: A.) It cost way too much stamina in a few minutes. B.) Lacks of throwing the corpses to the windows. C.) There isn't anyway to put corpses into the trunk. D.) Burning corpses isn't just a way to remove it, why don't we add them as a "fuel?" I hope this suggestion could gives the developers some thoughts of adding this on the patch notes... Maybe some time. Anyways, I'm going to continue looking for more things in Build 42. See ya! -
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I’ve seen other people talk about this issue I’ve done everything everyone has suggested. Is there nothing I can do. I hear the music but no UI, can select things blindly but can’t start a game. I know this is an AMD issue are there drivers I should download? HHELP?
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I created a chart for crop planting times and shared it on Reddit. Someone noticed that turnips didn't grow in the last three months. I found it odd when making it that turnips had two best and worst months for planting. I'm not sure if it's a bug or an error but I thought it best to check.
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Version: [42.01] Mode: [Singleplayer] Mods: [None] Reproduction steps: Description: Adding in any of the metabolism options as a trait will prevent the player from picking "athletic" even if it is removed, requiring a restart... Gonna have my friend I'm watching try to submit it on the website. 1. Add metabolism related trait to character build 2. Remove metabolism trait 3. "Athletic" will no longer be on the list of selectable traits 4. The issue will require a restart to fix
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I love the new voices in b42, they're a pretty nice touch. Sorta reminds me of NMRIH in some way, and I appreciate the little details of the grunts and noises your character makes during certain actions now. However, a few days ago when playing, I noticed that these voices aren't saved in character presets. I tried saving a few characters with specific voices. But when I switch to/load those presets, the characters get assigned a random voice. I think it'd be neat if these voices could be saved along with appearance in character presets.
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Found out that you can put an animal like a deer in your vehicle's trunk, and select butcher over and over to collect infinite meat and bones. The animal corpse will spawn a skeleton under the vehicle every time you butcher, but the animal corpse will stay in the trunk.
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Every time i start a new play through and select riverside instead of spawning in riverside I spawn in the same trailer in the same trailer park over and over again that is right outside Riverside. I selected custom then I went to the survivor settings for custom and then selected All Known on Start. This could be related to it but in not sure.
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Version: [42.0.0] Mode: [Singleplayer] Server settings: [N/A] Mods: [None] Save: [New Save/Old Save] (BOTH) Reproduction steps: 1. Start the game with a fresh save file 2. Play for a few hours 3. Quit game to Desktop OR to Main Menu (My testing showed no difference in results) 4. When back at Main Menu, Hit "Continue" 5. Sit and stare at infinite loading screen of walking Zombie
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I understand that others will think that wells should be tainted, but i would like an option in the sandbox settings to change wether well water is tainted or not because i personally hate that its tainted
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when you want to walk to in 2x speed you have to speed up time EVERY time you click on the ground which gets very annoying when you have to walk a far distance
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i wish i could load the mods i just installed without restarting my game entirely
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I'm having the issue with the game freezing that some folks seem to be having. After the game loads, the music is static-y. I'm able to navigate in the menu for maybe a minute or two, but then the game freezes and is unresponsive. It may be worth noting that I was initially also experiencing the black screen issue that others are also reporting, but that was resolved upon updating my video drivers. Attached is my logs zip file. logs.zip
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Yeah, its pretty odd, i open the game like normal, choose solo, choose apocalypse, select any map, select any traits, and just as i enter the player creation screen, the game freezes up and just makes my cursor pinwheel. heres a little video to show the issue... 2024-12-17_21-22_DebugLog.txt Support.mov
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When I press "y" and "time forward" after using the second "walk here" command "time forward" turns back to normal and I have to do f4 "Walk here" f4 "Walk here" it is annoying to spam f4 and walk here in the previous versions when you press f4 and use walk here by pressing y + left click you Didn't have to spam f4 for speeding up while walking