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  1. So, recently FrankieonPC has posted a video showing the official live action trailer for the game called "The Nether", which yet again brings a concept of survival in vast post-apocalyptic environment, with a twist from many successful zombie games that has been on the market already - DayZ, L4D2, The Last of Us... The trailer directly leads us to another video - that one is from the Nether's early footage video, which is also posted as unlisted, so only people from certain link can watch it. (Which is pretty fine, IMO. Whoever is interested - can watch it, while others who are "sick" of zombie games can never even stumble on it). The video shows the MASSIVE open world environment - SKYSCRAPERS followed with SKYSCRAPERS and tall buildings in a tight formation, wrecked, rusty cars, nature partially taking over what originally was it's property. Buildings with thousands windows, just waiting for a potential sniper to notice you and snipe you off for another bag of supplies. What could POSSIBLY go wrong, right guys? RIGHT? Wrong. The game, as shown in early development video, brings the new type of enemies to the table - The Nethers. Those are demonic-like creatures that behave in a similar way to zombies, and are out there to eat your guts. AND IT'S FINE with me, what I do however HATE about it is that they've made them TELEPORT. FREAKING - TELEPORT! Now that you think we've seen enough of bad zombie adaptations that make absolute no sense, or bring any sort of fear whatsoever (but instead - massive amount of frustration), we get this game. It is like taking a VERY FREAKING COOL concept, spend months of work on it and then THROW IT out of the window, let it smear in dirt and crash against the ground in tiny pieces, pick it up and put it back into the game. Teleporting zombies/demons are NOT fun. They aren't just "not scary", they are more like "annoying as HELL". Even the voice who was promoting the game design said something along the lines of "Even if you you've set yourself up on that rooftop and think you're safe - you are NOT. They can teleport, and they are not out there to hug you." At that point I almost turned the video off. I can't stress myself enough over how a game that might potentially be THE BEST post-apocalyptic survival game, joining in lines with games like DayZ, Project Zomboid, State of Decay and the likes, suddenly takes an INSTANT U turn and just goes the wrong way. Rant mode off, please - discuss.
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