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Showing results for tags '35.17'.
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Has anyone figured out how to use loadStaticZomboidModel()? I know it was mentioned in the 35 IWBUMS that an in-game method for loading weapons was added, but no examples were given. I found the mentioned function in zombie/Lua/LuaManager$GlobalObject.class and it says public... which leads me to believe this is what they added. I've messed around with it a bit, but haven't gotten anything to work. Screenshots attached.