Hey,
im using a dedicated server that uses a couple of map mods (~60). I'd like to use some more maps but the problem is that there is a size limit on the amount of memory the map mods need which leads to a java.nio.BufferOverflowException. I think it is between 2 and 4 GB but i cannot confirm. As im not willing (nor allowed) to decompile the Java code and change it for myself I want to suggest it in this forum.
Please increase the ByteBuffer used in zombie.network.GameServer.receiveRequestData() to allow the usage of more map mods.
Since I'd say that this is not a bug I'm posting it here in the suggestion forum and not in the bug forum.
Thanks!