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  1. Project Zomboid Role Playing Server. Currently seeking admins. Server IP: 67.79.133.51 Teamspeak 3 IP: ta01.gameservers.com:9617 Steam Group: http://steamcommunity.com/groups/PZRP Reddit: http://www.reddit.com/r/projectzomboid/comments/286t0n/project_zomboid_roleplay_steam_group_servers/
  2. Server is down: IP: projectz.noip.me UPDATE: Server now works! UPDATE 2: My internet is cutting out sporatically. Until I can resolve the problem efficiently, the server will be offline. I'm sorry for the massive inconvenience. I will try to have it up and running by tomorrow. *LAST SERVER RESET: (5/30/14) -Soft (6/9/14) - Hard Features Here is a list of features that this server has included. Roleplay: This server is heavily roleplay based, we expect everyone to roleplay and to put themselves into the scenario that they are being faced. We expect everyone to be realistic and to follow basic roleplay rules. PVP: This is a PVP server however we expect everyone to be realistic and to give players and chance before gunning them down. Events: Yes, events! This is probably the most dynamic thing, there will be a wide assortment of events here are some examples of the many events that this server will present. Dropped Supply Bag: An resource bag has been dropped by a survivor that was traveling through the city. This bag can contain ammo, guns, food and medical supplies.Air Drops: Crates dropped with supplies on the map at certain times. A horde is likely to be on or nearby the location. Location will be detailed by the admin (as I have no way to send it over a server-message).Hordes: Hordes will routinely become a problem for survivors, but this also means more XP options and fun for those who like a bit of challenge.Supply Area Overrun: An house filled with supplies will be overrun and it will be the players choice to clear it and get the supplies or ignore it. All events will be announced over the Global Chat as well as over the forum if they are major events FACTIONS (This list will be updated daily) The outbreak killed the initial population of Muldraugh and West Point, however small bands of survivors are grouping together to survive, this server is based around factions and we encourage every player to join a faction or make there own. Pre-Set Factions The Government: The last official group of Law Enforcement left in the area, they are based in Muldraugh at the time being but have hopes to expand into West Point if the opportunity is given. (Based in Muldraugh (Sunstar Hotel) ~Government players get a "Bonus" in that since it's the Government, members will be given guns and ammo as well as large stocks of food to guard the Sunstar Hotel. However please note they will not be overpowered and may even fall one day to survivors. The Government will have large stocks of supplies making the Sunstar Hotel a large trade post as well as an danger zone due to raiders attempting to steal the governments supplies. However it will be heavily protected so it is encouraged to be a trade zone. (Trading) This is to make it so players operating in this faction don't have to scavenge once everything shuts off.** * Players who join the Government then leave will usually be marked as an enemy of the government. Members: Admin Magnum2016 Marie Romanovich (Deceased) Raiders: Survivors who have chosen the life of killing other survivors for supplies, they are not organized and it will not be an uncommon sight to see raiders killing each other for supplies. Scavengers: The rest of the players. They are neutral and focus mainly on surviving. They are most likely to group up and help one another but will kill other players as needed. When one kills another player to take their things, they must turn their PvP Safety off and join the Raider faction. Outside of those 3 factions, players will be able to create their own and detail what they do. This is, of course, mainly based on the factor of how many people we get in. Things are likely to change. Player-Made Factions Factions made by other players if you are interested in making your own faction please post in the forum List of Player made factions: (WILL BE UPDATED SOON) Chat We expect all players to stay in character and rarely go Out Of Character (OOC) however if you have a question or if you are having issues with the server feel free to ask. Use *R* to "Radio" people when speaking in Global chat, and (), [], {} when using OOC. In Local Chat, just type since you're face to face. So those are more details regarding the ambition. Firstly, I would like to ask people for their opinions on this and when the server goes up, opinions and feedback on that. Update 1: Server will attempt to maintain a 24/7 status. There may be hiccups that cause players to DC (Disconnect) and be forced to reconnect. There may be other times where the server needs to be restarted or is down because of extranneous variables such as my internet sputtering out (I have an older router and an even older modem). I will whitelist the server if there are griefers/cheaters, this is for other players' continuous enjoyment in order to maintain stable server.No mods active please, this is running the Vannila game.
  3. Edit: This was a forum for a new roleplay, persistent world for PZ called "Sanctuary". Due to lack of interest from other coders, I've decided to abandon the project. It was very ambitious, and the mapping side would have required at least five guys, and I was the only one writing code, and thus- We've joined the "Aggressive Gaming" server, located in the US, and will be working over there instead.
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