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Found 4 results

  1. In the game you can upgrade things such as walls but you can't repair them. Like if you bop your car against them or the infamous undead knock against them you can't fix any damage they've sustained. I was thinking the repair system could work like the upgrade system considering you'd need material to repair only the structure wouldn't upgrade it'd just go up in health. Like if you repair a level 2 wooden wall it doesn't become a level 3 one it just stays the same and gets some health back. I was thinking you could repair anything you could build at the respective level. Like you can build level 2 walls? Well then, you can repair them too. Also repairing pre-existing doors and windows would be nice instead of having to replace them entirely. Like if you could find some stand alone glass that you could add to a window to repair them that'd be good. You know instead of having to crowbar off a window and using that to replace the broken one. I was thinking you could repair stuff as much as it takes to get it to full health. Greater skill levels could gain you more repair health and more efficient material usage than lower levels. That's what I have for now.
  2. As a carpenter or metalworker you should be able to build guard towers. Like imagine you're a level 10 carpenter and you want to build something to stand high up in to watch over your base or even shoot from it in an emergency. Well this is where the guard tower comes in. It would require level 10 carpentry for wood users and level 10 metal working for metal users. It would require a ton of materials like if you use wood it could take like 20 planks, and 100 nails. If you use metal like at least 20 metal sheets and 4 propane tanks. You could go up to the tower via staircase or a ladder (should useable ladders be implemented). Then when you get to the top you can attach a sheet rope for an emergency escape! Okay so what are the drawbacks of these guard towers besides requiring a ton of materials as well as a maximum level of carpentry or metal working? Well here's where things get drastic and action packed! If the zombies (or hostile players or NPCs) bang on a guard tower enough it comes toppling over or crashing down! I imagine the guard towers would be rather high. So if the player is in a guard tower while it gets destroyed they're falling down HARD. I was thinking the materials could crush the player in addition to them getting broken bones. Of course that's if they even survive. If they don't topping guard towers could spell instant death for the player inside of them! So if the undead or some survivors with an attitude problem start knocking on your guard tower take care of them quick, otherwise THIS IS HOW YOU DIED.
  3. I think there should be a welder the player can carry to weld stuff in addition to or instead of the propane torch. See the thing is propane torches aren't used for welding they're used for brazening so having one for welding in the game is inaccurate. Welders are used for welding which mainly involves a spark of gas and electricity rather than a simply flame of gas like a torch. There should be dedicated welder the player can carry with them to realistically weld stuff. It could be something like this: https://www.bigiron.com/Lots/1993MillerMillermatic250MigWelder Basically it could either fit in the player's inventory (albeit weighing a lot) or you'd have to lug and place it around like a generator. If the welder exists in addition to the propane torch instead of replacing it there should be some pros and cons to using it instead. Welding machines require electricity so you'd need either a battery, a generator or the still working power grid to power it. Okay so that would be a con compared to using the welding torch (which you just need a propane for) so what would be a pro? Well the welder could use a lot less fuel than a propane torch. Plus it could weld really fast. Also could be more durable than the welding torch. Maybe you could even gain more experience with it per use than the propane torch! I guess if the welder were to replace the propane torch it could be modeled and textured differently as well as renamed. Maybe it could function the same or function as I suggested above. Welders would be found in factories, auto shops and some garages.
  4. I'd like to suggest to you: Gabions aka wire mehs walls Ingredients: Make use of and to create the wire mesh with the metalworking skill, , and Using to dig a trench for foundation Creating the foundation with , (?), and Adding the mesh to the foundation with (from ) and the use of Finally filling these with excess stones ( and ) from foraging (good way to get rid of them) Procedure: 1 - Shovel: Dig a small trench for a concrete foundation 2 - Bucket: Create a unit of concrete from sand out of sandbags (optional - finite resource?), cement bags and water 3 - Metalworking: Craft mesh units from wire and metal scrap 4 - Assemble: Pour concrete into trench, wait some hours till cured (optional), screw mesh unit onto concrete, add stones to wire mesh 5 - Profit! These walls could possibly be an alternative to the log walls in mid / late game Please like, share and discuss on these
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