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Showing results for tags 'Evil Bats'.
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Tired of using that old Nailed Bat? Then Evil Bats is the mod for you!!! With this mod you'll be able to turn that one note item into a multitude of weapons of death. Recipes: Barbed Wire Baseball Bat = Baseball Bat + Barbed Wire + Hammer Razor Blade Baseball Bat = Baseball Bat + 12 Razors + Kitch3n Knife = Tent Spiked Baseball Bat = Baseball Bat + Tent Peg + Hammer FUBAR Jr. Baseball Bat = Baseball Bat + Nails / Tent Peg + Hammer FUBAR Baseball Bat = Barbed Wire + 12 Razor + Hammer Now if that wasn't enough, all used up bats in the vanilla game and Evil Bats mod can be recycled into a Stake Baseball Bat to stab those nasty zeds!!! Recipe: Stake Baseball Bat = All Bats + Kitten Knife Still not enough for you?! What if I also toss in that after the Stake Baseball Bat becomes useless you can then turn it into a Wooden Stick you can use for something else! Recipe: Wooden Stick = Stake Baseball Bat + Kitch3n Knife That's right! No item goes to waste in a vonVile brand Mod! V2M-EvilBats10.zip
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I just discovered the programmers changed the way crafting works on worn down weapons with versions after 2.9.9.10. When you craft a nailed bat it keeps the old bat's health. It doesn't go back to 10. This change screws up my recipe to make a Stake Bat, which should turn the broken bat into a completely new weapon. Is there a way to craft a weapon and restore the item's meter? Thanx!