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Showing results for tags '41.70'.
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41.70 (steam), single player sandbox. I don't use any mods. Save originated from 40.69 unstable and then was updated to 40.70 unstable. Hi, I engaged the siren in a Dash Bulldriver cop car, then exited the vehicle, cleaned zombies that were attracted by said siren (went far enough to not being able to hear the siren, but the zeds were still hearing it from there), and when I sitted into the vehicle again: the siren was no longer accessible in the car's menu. Reloading the save didn't fix the problem. Reloading Project Zomboid didn't fix the problem. Removing the car's battery stopped the siren but puting it back made the car rengage the siren. In other words, this car is as good as dead. Please halp. Thank you in advance.
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41.70 (steam), single player sandbox. I don't use any mods. Save originated from 40.69 unstable and then was updated to 40.70 unstable. Hi, Cooked a taco with stale igredients, obtained a stale taco (welp). Added spices to make it better: it worsen the boredom and depression score of the taco... shouldn't it be other wise? Thanks. PS: I mean, if there's one thing I learnt from Monstrous Regiment, is that in crisis times you should always carry with you mustard, because everything becomes edible with enough mustard.
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41.70 (steam), single player sandbox. I don't use any mods. Save originated from 40.69 unstable and then was updated to 40.70 unstable. Hi, If you try to place an object that is in the trunk of a car, you'll see your character move to the side of the car (like, near a rear wheel) before grabbing said object (even if normally we can't access the trunk from that location). Most of times the whole "place object" routine will work correctly despite this strange behaviour, but sometimes the path finding will fail to make the character circumvent the back of the car and you'll just witness them endlessly walking against a rear corner of the car. Thank you.