Has anyone figured out how to use loadStaticZomboidModel()?
I know it was mentioned in the 35 IWBUMS that an in-game method for loading weapons was added, but no examples were given. I found the mentioned function in zombie/Lua/LuaManager$GlobalObject.class and it says public... which leads me to believe this is what they added. I've messed around with it a bit, but haven't gotten anything to work.
Screenshots attached.