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gimmic

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  1. Haha, In my excited state I quoted the wrong response. Thank you, anyway. Because of you we're now back to more Zomboid where as before we were gonna wait for build 25 to drop.
  2. SIGH. This worked! Two of us banging around for solutions for two hours and simply holding E worked! Thanks!
  3. Im not sure I attempted to use E honestly. I can't remember. I will check here in an hour. Is holding E functionally different from right clicking and doing 'climb through window'? Is there a functional code/action difference? I would expect they're both mapped to the same action/code.
  4. This is in multiplayer and I have been unable to sneak back out through the window. I can add/remove the drapes, close the window. When I choose "climb through" my character just walks in place forever. I have reloaded multiple times. Two of us are stuck in the same spot(we jumped through a window together). This is in one of the houses near the MP Default spawn point. I *THINK* it is this house: http://pzmap.crash-override.net/#0.5366011173000379,0.18826325854293433,145.86227909811092
  5. Recently in MP a buddy and I both jumped through a window and ended up stuck inside a kitchen counter. I see rumblings of this type of issue from other players, and have yet to find a solution. I'd hate for us both to throw away our survivor's lives due to a geometry error! Perhaps a temporary solution would be to provide a /stuck command which could count down for 30 seconds/1 minute until activating, and then either move the character a few paces in a random direction or reset them to a default/random spawnpoint. This is obviously unrealistic, but so is getting stuck in a kitchen counter. I think if set up with the proper time penalties it would be unlikely to be abused. On a side note, anyone have an idea on how to move a stuck character without killing them?
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