Under Name_items.txt
item ButterChicken
{
DisplayName = Butter Chicken,
DisplayCategory = Food,
Type = Food,
Weight = 0.4,
Icon = ButterChicken,
BadCold = true,
DangerousUncooked = TRUE,
EatType = plate,
GoodHot = true,
IsCookable = TRUE,
Packaged = TRUE,
MinutesToCook = 8,
MinutesToBurn = 12,
HungerChange = -20,
UnhappyChange = 15,
Calories = 600,
Carbohydrates = 65,
Lipids = 22,
Proteins = 28,
StaticModel = TVDinner,
WorldStaticModel = ButterChicken,
}
Under Name_models_items.txt
model ButterChicken
{
mesh = WorldItems/TVDinner,
texture = WorldItems/TVDinner,
scale = 0.04,
}
The mod works but textures missing. Tried with and without 3d model part.
Secondly, so "model ButterChicken" name from second script is being referenced from name "WorldStaticModel = ButterChicken" in first script?