Jump to content

NecrofiedTurtle

Member
  • Posts

    2
  • Joined

  • Last visited

NecrofiedTurtle's Achievements

  1. 41.78.16 Singleplayer No mods Occurs on new save Heavy items with lots of hunger (e.g. dried beans, peas) add too much weight when added to recipes. Using a pack of kidney beans in a soup, regardless of the current weight remaining or the fact that only one sixth of the base weight of the item is added to the recipe, 60% of the kindey beans' base weight will always be added. Adding kidney beans 6 times to a pot of soup will result in a soup that is so heavy it doesn't even fit into an oven anymore.
  2. 41.78.16 Singleplayer I press solo to play, idk No mods Still occurs on new save Whenever there are two entries in a room's proclist with the same "forceForZone", the latest one will take priority, regardless of weightChance. There are only a couple of vanilla entries where this is relevant, this is one: Here, WardrobeWomanClassy would always take priority over WardrobeManClassy. Reproduction steps: 1. For ease of testing, change a container in distributions.lua. In an easily accessible zone, like trailerpark, add two forceforzone entries like in picture above, but for the trailerpark zone instead. 2. Start game in Apocalypse mode. 3. Open the relevant container(s). 4. They all only have loot from the bottom entry, regardless of weightchance.
×
×
  • Create New...