Essentially, whenever I try to run the debug menu I get the debug screen popup and then my item list view is just a blank window. I've gone through the console.txt and found a few key errors. Not sure what's happening as I had it working just fine a couple days ago.
Error message:
File layout:
My code:
[spoiler][code]module BusketsBaking
{
imports {
Base
}
model LC_Salt
{
mesh = WorldItems/LargeSaltContainer,
texture = WorldItems/LargeSaltContainer,
scale = 0.1,
}
item LC_Salt
{
DisplayName = Large Salt Container,
DisplayCategory = Food,
Type = Food,
Weight = 0.75,
Icon = Salt,
CantBeFrozen = TRUE,
Spice = true,
HungerChange = -10,
ThirstChange = 20,
UnhappyChange = 20,
WorldStaticModel = LargeSaltContainer,
FoodType = NoExplicit,
Tags = MinorIngredient;Salt,
}
recipe Pack up Salt
{
Salt = 5,
Result = LC_Salt,
Time:20,
}
model LC_Pepper
{
mesh = WorldItems/LargePepperContainer,
texture = WorldItems/LargePepperContainer,
scale = 0.1,
}
item LC_Pepper
{
DisplayName = Large Pepper Container,
DisplayCategory = Food,
Type = Food,
Weight = 0.75,
Icon = LargePepperContainer,
CantBeFrozen = TRUE,
Spice = true,
HungerChange = -10,
ThirstChange = 20,
UnhappyChange = 20,
WorldStaticModel = LargePepperContainer,
FoodType = NoExplicit,
Tags = MinorIngredient,
}
recipe Pack up Pepper
{
Pepper = 5,
Result:LC_Pepper,
Time:20,
}
}[/code][/spoiler]
I also get the following stack trace message through the debug window. It fails on line 72, I think: