When I start a game in single player or play with friends, in the lower right corner of the screen I get an error and while I play, this error increases in number, that is, if it starts with "ERROR 1" and then "ERROR 2", and so on, until finally it crashes and does not let me close, so I have to close and open the game again but the same thing happens again. I already tried with mods and without them, and the same thing keeps happening to me.
Error Project Zomboid 41.78.16 :
RenderThread.logGLException> OpenGLException thrown: Invalid framebuffer operation (1286)
ERROR: General , 1673805429810> RenderThread.logGLException> Stack trace:
ERROR: General , 1673805429812> org.lwjglx.opengl.OpenGLException: Invalid framebuffer operation (1286)
ERROR: General , 1673805429817> at org.lwjglx.opengl.Util.checkGLError(Util.java:58)
ERROR: General , 1673805429819> at zombie.core.opengl.PZGLUtil.checkGLError(PZGLUtil.java:45)
ERROR: General , 1673805429820> at zombie.core.skinnedmodel.shader.Shader.setLight(Shader.java:421)
ERROR: General , 1673805429821> at zombie.core.skinnedmodel.shader.Shader.setLights(Shader.java:284)
ERROR: General , 1673805429821> at zombie.core.skinnedmodel.shader.Shader.startCharacter(Shader.java:254)
ERROR: General , 1673805429822> at zombie.core.skinnedmodel.model.Model.DrawChar(Model.java:312)
ERROR: General , 1673805429823> at zombie.core.skinnedmodel.model.ModelInstanceRenderData.RenderCharacter(ModelInstanceRenderData.java:140)
ERROR: General , 1673805429823> at zombie.core.skinnedmodel.model.ModelSlotRenderData.performRenderCharacter(ModelSlotRenderData.java:462)
ERROR: General , 1673805429823> at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
ERROR: General , 1673805429824> at zombie.core.skinnedmodel.model.ModelSlotRenderData.renderCharacter(ModelSlotRenderData.java:344)
ERROR: General , 1673805429825> at zombie.core.skinnedmodel.model.ModelSlotRenderData.render(ModelSlotRenderData.java:292)
ERROR: General , 1673805429825> at zombie.core.textures.TextureDraw.run(TextureDraw.java:330)
ERROR: General , 1673805429826> at zombie.core.SpriteRenderer$RingBuffer$StateRun.render(SpriteRenderer.java:1274)
ERROR: General , 1673805429826> at zombie.core.SpriteRenderer$RingBuffer.render(SpriteRenderer.java:1195)
ERROR: General , 1673805429827> at zombie.core.SpriteRenderer.lambda$buildStateDrawBuffer$0(SpriteRenderer.java:420)
ERROR: General , 1673805429827> at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:135)
ERROR: General , 1673805429828> at zombie.core.SpriteRenderer.buildStateDrawBuffer(SpriteRenderer.java:419)
ERROR: General , 1673805429828> at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:182)
ERROR: General , 1673805429828> at zombie.core.SpriteRenderer.postRender(SpriteRenderer.java:400)
ERROR: General , 1673805429829> at zombie.core.opengl.RenderThread.lambda$lockStepRenderStep$2(RenderThread.java:331)
ERROR: General , 1673805429830> at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
ERROR: General , 1673805429830> at zombie.core.opengl.RenderThread.lockStepRenderStep(RenderThread.java:331)
ERROR: General , 1673805429834> at zombie.core.opengl.RenderThread.renderStep(RenderThread.java:298)
ERROR: General , 1673805429835> at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
ERROR: General , 1673805429835> at zombie.core.opengl.RenderThread.renderLoop(RenderThread.java:160)
ERROR: General , 1673805429836> at zombie.gameStates.MainScreenState.main(MainScreenState.java:226)
Processador Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
RAM: 12,00 GB
Integrated graphic: Intel(R) HD Graphics 4000
I'm playing the game since Build 41.72, and so far I'm getting these errors